source: Swollen/swollen/watersurface.cpp @ 62

Last change on this file since 62 was 62, checked in by darran, 20 years ago
  • SWWReader is now extracting geospatial data from image passed via -texture <file> option
  • probably won't compile under Windows without changes to the solution file (I'll do this tommorrow)
File size: 4.0 KB
Line 
1/*
2    WaterSurface class
3
4    An OpenSceneGraph viewer for pyVolution .sww files.
5    copyright (C) 2004 Geoscience Australia
6*/
7
8
9#include <watersurface.h>
10#include <osg/AlphaFunc>
11#include <osg/BlendFunc>
12#include <osg/PolygonMode>
13#include <osg/ShapeDrawable>
14#include <osg/Texture2D>
15#include <osg/TexEnv>
16#include <osg/TexGen>
17
18#include <osgDB/Registry>
19#include <osgDB/ReadFile>
20
21#include <osgUtil/TriStripVisitor>
22
23
24// constructor
25WaterSurface::WaterSurface(SWWReader* sww)
26{
27    // persistent
28    _sww = sww;
29    _node = new osg::Geode;
30    _geom = new osg::Geometry;
31    _stateset = new osg::StateSet;
32
33    // construct local scenegraph hierarchy
34    _node->setName("watersurface");
35    _node->addDrawable(_geom);
36    _node->setStateSet(_stateset);
37
38    _geom->setUseDisplayList( true );
39
40    // initial geometry
41    setTimeStep(0);
42
43    // environment map
44    osg::Texture2D* texture = new osg::Texture2D;
45    texture->setDataVariance(osg::Object::DYNAMIC);
46    texture->setBorderColor(osg::Vec4(1.0f,1.0f,1.0f,0.5f));
47    texture->setWrap(osg::Texture::WRAP_S, osg::Texture::REPEAT);
48    texture->setImage(osgDB::readImageFile("envmap.jpg"));
49    _stateset->setTextureAttributeAndModes( 1, texture, osg::StateAttribute::ON );
50    _stateset->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
51
52    // surface transparency
53    osg::BlendFunc* osgBlendFunc = new osg::BlendFunc();
54    osgBlendFunc->setFunction(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
55    _stateset->setAttribute(osgBlendFunc);
56    _stateset->setMode(GL_BLEND, osg::StateAttribute::ON);
57    _stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
58
59    // discard pixels with an alpha value below threshold
60    osg::AlphaFunc* alphaFunc = new osg::AlphaFunc;
61    alphaFunc->setFunction( osg::AlphaFunc::GREATER, _sww->getAlphaMin() );
62    _stateset->setAttributeAndModes( alphaFunc, osg::StateAttribute::ON );
63
64    // automatically generate texture coords
65    osg::TexGen* texgen = new osg::TexGen;
66    texgen->setMode( osg::TexGen::SPHERE_MAP );
67
68    osg::TexEnv* texenv = new osg::TexEnv;
69    texenv->setMode( osg::TexEnv::DECAL );
70    texenv->setColor( osg::Vec4(0.6f,0.6f,0.6f,0.2f) );
71    _stateset->setTextureAttributeAndModes( 1, texgen, osg::StateAttribute::ON );
72    _stateset->setTextureAttribute( 1, texenv );
73}
74
75
76
77WaterSurface::~WaterSurface()
78{
79}
80
81
82
83void WaterSurface::setTimeStep(unsigned int ts)
84{
85    // delete if exists
86    if( _geom->getNumPrimitiveSets() )
87      _geom->removePrimitiveSet(0);  // reference counting does actual delete
88
89    // local reference to raw height field data
90    osg::ref_ptr<osg::Vec3Array> vertices = _sww->getStageVertexArray(ts);
91    osg::ref_ptr<osg::Vec3Array> vertexnormals = _sww->getStageVertexNormalArray();
92    osg::ref_ptr<osg::Vec4Array> colors = _sww->getStageColorArray();
93
94    // geometry
95    _geom->setVertexArray( vertices.get() );
96    _geom->addPrimitiveSet( _sww->getBedslopeIndexArray().get() );
97
98    // per vertex colors (we only modulate the alpha for transparency)
99    _geom->setColorArray( colors.get() );
100    _geom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
101
102    // normals
103    _geom->setNormalArray( vertexnormals.get() );
104    _geom->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
105
106    // osgUtil::TriStripVisitor* optimize = new osgUtil::TriStripVisitor();
107    // optimize->stripify( *_geom );
108
109}
110
111
112void WaterSurface::toggleWireframe()
113{
114    osg::PolygonMode* polyModeObj = 
115        dynamic_cast<osg::PolygonMode*>(_stateset->getAttribute(osg::StateAttribute::POLYGONMODE));
116
117    if (!polyModeObj) 
118    {
119            polyModeObj = new osg::PolygonMode;
120            _stateset->setAttribute(polyModeObj);
121    }
122
123    switch( polyModeObj->getMode(osg::PolygonMode::FRONT_AND_BACK) )
124    {
125   
126      case osg::PolygonMode::FILL : polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK,
127                                                         osg::PolygonMode::LINE); break;
128      case osg::PolygonMode::LINE : polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK,
129                                                         osg::PolygonMode::FILL); break;
130      case osg::PolygonMode::POINT : break;
131    }
132}
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