#ifndef VECTOR_H #define VECTOR_H #include typedef float vector[3]; /* Useful vector operations. */ static inline void vadd(const vector v1, const vector v2, vector result){ int i; for(i = 0 ; i < 3 ; i++) result[i] = v1[i] + v2[i]; } static inline float vlen(const vector v){ return sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); } static inline void vscale(const vector v, const float scale, vector result){ int i; for(i = 0 ; i < 3 ; i++) result[i] = scale * v[i]; } static inline void vsub(const vector v1, const vector v2, vector result){ int i; for(i = 0 ; i < 3 ; i++) result[i] = v1[i] - v2[i]; } static inline float vdot(const vector v1, const vector v2){ int i; float rv = 0; for(i = 0 ; i < 3 ; i++) rv += v1[i] * v2[i]; return rv; } static inline void vcross(const vector v1, const vector v2, vector result){ result[0] = v1[1] * v2[2] - v1[2] * v2[1]; result[1] = v1[2] * v2[0] - v1[0] * v2[2]; result[2] = v1[0] * v2[1] - v1[1] * v2[0]; } #endif