1 | """Create mesh for lwru2 validation of the Oshiri island tsunami |
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2 | """ |
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3 | |
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4 | #!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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5 | # Assume that the root AnuGA dir is included in your pythonpath |
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6 | #!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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7 | |
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8 | from pmesh.mesh import * |
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9 | from coordinate_transforms.geo_reference import Geo_reference |
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10 | |
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11 | #------------------------------------------------------------- |
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12 | if __name__ == "__main__": |
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13 | |
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14 | |
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15 | #Basic geometry |
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16 | |
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17 | xleft = 0 |
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18 | xright = 5.448 |
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19 | ybottom = 0 |
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20 | ytop = 3.402 |
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21 | |
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22 | #Outline |
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23 | point_sw = [xleft, ybottom] |
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24 | point_se = [xright, ybottom] |
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25 | point_nw = [xleft, ytop] |
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26 | point_ne = [xright, ytop] |
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27 | |
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28 | #Midway points (left) |
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29 | point_mtop = [xleft + (xright-xleft)/3+1, ytop] |
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30 | point_mbottom = [xleft + (xright-xleft)/3+1, ybottom] |
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31 | |
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32 | |
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33 | geo = Geo_reference(xllcorner = xleft, |
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34 | yllcorner = ybottom) |
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35 | |
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36 | |
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37 | print "***********************" |
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38 | print "geo ref", geo |
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39 | print "***********************" |
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40 | |
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41 | m = Mesh(geo_reference=geo) |
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42 | |
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43 | #Boundary |
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44 | dict = {} |
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45 | dict['points'] = [point_se, #se |
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46 | point_ne, |
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47 | point_mtop, |
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48 | point_nw, |
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49 | point_sw, |
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50 | point_mbottom] |
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51 | |
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52 | |
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53 | dict['segments'] = [[0,1], [1,2], [2,3], [3,4], |
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54 | [4,5], [5,0], #The outer border |
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55 | [2,5]] #Separator |
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56 | |
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57 | dict['segment_tags'] = ['wall', |
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58 | 'wall', |
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59 | 'wall', |
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60 | 'wave', |
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61 | 'wall', |
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62 | 'wall', |
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63 | ''] #Interior |
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64 | |
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65 | |
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66 | m.addVertsSegs(dict) |
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67 | |
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68 | |
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69 | |
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70 | |
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71 | |
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72 | #Localised refined area for gulleys |
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73 | dict = {} |
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74 | xl = 4.8 |
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75 | xr = 5.3 |
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76 | yb = 1.6 |
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77 | yt = 2.3 |
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78 | p0 = [xl, yb] |
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79 | p1 = [xr, yb] |
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80 | p2 = [xr, yt] |
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81 | p3 = [xl, yt] |
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82 | |
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83 | dict['points'] = [p0, p1, p2, p3] |
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84 | dict['segments'] = [[0,1], [1,2], [2,3], [3,0]] |
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85 | dict['segment_tags'] = ['', '', '', ''] |
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86 | m.addVertsSegs(dict) |
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87 | |
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88 | #Island area |
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89 | island_0 = [xleft + 2*(xright-xleft)/3+1.2, ytop-0.5] |
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90 | island_1 = [xleft + 2*(xright-xleft)/3+0.5, ybottom + 2*(ytop-ybottom)/3] |
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91 | island_2 = [xleft + (xright-xleft)/2+0.3, ybottom + 2*(ytop-ybottom)/3-0.3] |
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92 | island_3 = [xleft + (xright-xleft)/2+0.3, ybottom + (ytop-ybottom)/3+0.3] |
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93 | island_4 = [xleft + 2*(xright-xleft)/3+0.4, ybottom + (ytop-ybottom)/3-0.3] |
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94 | island_5 = [xleft + 2*(xright-xleft)/3+1.2, ybottom+0.2] |
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95 | island_6 = [xl-.01, yb] #OK |
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96 | island_7 = [xl-.01, yt] #OK |
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97 | |
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98 | |
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99 | dict['points'] = [island_0, island_1, island_2, |
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100 | island_3, island_4, island_5, |
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101 | #p0, p3] |
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102 | island_6, island_7] |
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103 | |
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104 | |
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105 | dict['segments'] = [[0,1], [1,2], [2,3], [3,4], |
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106 | [4,5], [5,6], [6,7], [7,0]] |
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107 | |
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108 | dict['segment_tags'] = ['', '', '', '', '', '', '', ''] |
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109 | |
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110 | |
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111 | m.addVertsSegs(dict) |
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112 | |
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113 | |
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114 | #res_1 |
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115 | #base_resolution = 1 |
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116 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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117 | #ocean.setMaxArea(0.1*base_resolution) |
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118 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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119 | #mid.setMaxArea(0.0005*base_resolution) |
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120 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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121 | #inner.setMaxArea(0.00007*base_resolution) |
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122 | |
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123 | #res_2 (try to improve by adding gulleys back in at a coarser res but coarsen inner and mid - this was OK) |
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124 | #base_resolution = 1 |
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125 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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126 | #ocean.setMaxArea(0.1*base_resolution) |
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127 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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128 | #mid.setMaxArea(0.001*base_resolution) |
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129 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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130 | #inner.setMaxArea(0.0001*base_resolution) |
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131 | #gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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132 | ##gulleys.setMaxArea(0.00002*base_resolution) |
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133 | #gulleys.setMaxArea(0.0005*base_resolution) |
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134 | |
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135 | #res_3 (Coarsen a bit more: mid and inner - shoulders got rounded. Lost one reflection) |
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136 | #base_resolution = 1 |
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137 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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138 | #ocean.setMaxArea(0.1*base_resolution) |
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139 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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140 | #mid.setMaxArea(0.01*base_resolution) |
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141 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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142 | #inner.setMaxArea(0.0002*base_resolution) |
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143 | #gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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144 | #gulleys.setMaxArea(0.0005*base_resolution) |
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145 | |
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146 | #res_4 (Refined inner again - still rounded. Need mid to be finer) |
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147 | #base_resolution = 1 |
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148 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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149 | #ocean.setMaxArea(0.1*base_resolution) |
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150 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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151 | #mid.setMaxArea(0.01*base_resolution) |
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152 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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153 | #inner.setMaxArea(0.0001*base_resolution) |
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154 | #gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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155 | #gulleys.setMaxArea(0.0005*base_resolution) |
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156 | |
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157 | #res_5 (Refined mid again - coarsened inner 5 times - this almost OK) |
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158 | #base_resolution = 1 |
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159 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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160 | #ocean.setMaxArea(0.1*base_resolution) |
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161 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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162 | #mid.setMaxArea(0.001*base_resolution) |
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163 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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164 | #inner.setMaxArea(0.0005*base_resolution) |
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165 | #gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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166 | #gulleys.setMaxArea(0.0005*base_resolution) |
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167 | |
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168 | #res_6 (Like 5 but with inner a little finer, ocean and mid a bit coarser - no worse than 5) |
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169 | #base_resolution = 1 |
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170 | #ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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171 | #ocean.setMaxArea(0.2*base_resolution) |
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172 | #mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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173 | #mid.setMaxArea(0.002*base_resolution) |
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174 | #inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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175 | #inner.setMaxArea(0.0004*base_resolution) |
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176 | #gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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177 | #gulleys.setMaxArea(0.0005*base_resolution) |
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178 | |
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179 | #res_7 (Like 6 but with everything coarsened a tad - |
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180 | #a bit smoothed but still OK) |
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181 | base_resolution = 1 |
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182 | ocean = m.addRegionEN(xleft+.1, ybottom+.1) |
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183 | ocean.setMaxArea(0.3*base_resolution) |
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184 | mid = m.addRegionEN(point_mbottom[0]+.1, ybottom+.1) |
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185 | mid.setMaxArea(0.003*base_resolution) |
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186 | inner = m.addRegionEN(island_3[0]+.1, island_3[1]+.1) |
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187 | inner.setMaxArea(0.0007*base_resolution) |
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188 | gulleys = m.addRegionEN(p0[0]+0.1, p0[1]+0.1) |
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189 | gulleys.setMaxArea(0.0007*base_resolution) |
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190 | |
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191 | |
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192 | m.generateMesh('pzq28.0za1000000a') |
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193 | |
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194 | import project |
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195 | m.export_mesh_file(project.working_dir + project.mesh_filename) |
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196 | |
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