1 | |
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2 | import Pmw, AppShell, math, time, string, marshal |
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3 | from toolbarbutton import ToolBarButton |
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4 | import tkFileDialog |
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5 | from tkSimpleDialog import Dialog |
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6 | import mesh |
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7 | from Tkinter import FALSE,TRUE, Frame,X, LEFT,YES,BOTH,ALL,Widget,CURRENT, Label,W, Entry, E, StringVar, END, Checkbutton, Radiobutton, IntVar |
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8 | #from cursornames import TLC,TRC, BLC, BRC, TS, RS, LS, BS |
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9 | from tkMessageBox import showerror, _show, QUESTION,YESNOCANCEL |
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10 | import types |
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11 | import visualmesh |
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12 | import os |
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13 | import profile |
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14 | import load_mesh.loadASCII |
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15 | |
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16 | # CONSTANTS |
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17 | VERT_SELECT_ADDING_SEG_COLOR = 'orange' |
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18 | SELECT_COLOR = 'red' |
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19 | SEG_COLOUR = 'blue' |
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20 | TRIANGLE_COLOUR = 'green' |
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21 | APPLICATION_NAME = 'Pmesh' |
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22 | SET_COLOUR = 'red' |
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23 | DEFAULT_ATTRIBUTE = 'elevation' |
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24 | |
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25 | #for alpha shapes |
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26 | NO_SELECTION = 0 |
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27 | AUTO = 1 |
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28 | SET_ALPHA = 2 |
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29 | |
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30 | |
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31 | class Draw(AppShell.AppShell): |
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32 | usecommandarea = 1 |
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33 | appname = APPLICATION_NAME |
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34 | frameWidth = 840 |
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35 | frameHeight = 600 |
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36 | |
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37 | |
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38 | def createButtons(self): |
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39 | """ |
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40 | Add buttons to the bottom of the GUI |
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41 | """ |
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42 | self.buttonAdd('Postscript', |
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43 | helpMessage='Save current drawing (as PostScript)', |
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44 | statusMessage='', |
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45 | command=self.ipostscript) |
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46 | self.buttonAdd('Clear', helpMessage='Delete the mesh', |
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47 | statusMessage='', command=self.clearMesh) |
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48 | self.buttonAdd('Close', helpMessage='Close Screen', |
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49 | statusMessage='', command=self.close) |
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50 | |
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51 | def createBase(self): |
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52 | """ |
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53 | Create the GUI framework. Set up the GUI |
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54 | """ |
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55 | self.toolbar = self.createcomponent('toolbar', (), None, |
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56 | Frame, (self.interior(),), background="gray90") |
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57 | self.toolbar.pack(fill=X) |
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58 | |
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59 | self.scrolledcanvas = self.createcomponent('ScrolledCanvas', (), None, |
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60 | Pmw.ScrolledCanvas, (self.interior(),) |
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61 | ,borderframe = 1 |
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62 | ,labelpos = 'n' |
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63 | ) |
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64 | self.scrolledcanvas.configure(hscrollmode = 'dynamic') |
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65 | self.scrolledcanvas.configure(vscrollmode = 'dynamic') |
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66 | self.scrolledcanvas.pack(side=LEFT, expand=YES, fill=BOTH) |
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67 | self.canvas = self.scrolledcanvas.component('canvas') |
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68 | self.canvas.configure( background="white" ) |
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69 | |
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70 | self.canvas.pack(side=LEFT, expand=YES, fill=BOTH) |
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71 | |
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72 | Widget.bind(self.canvas, "<Button-1>", self.mouseDown) |
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73 | Widget.bind(self.canvas, "<Button3-ButtonRelease>", self.rightMouseUp) |
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74 | Widget.bind(self.canvas, "<Button2-ButtonRelease>",self.DeleteSelectedMeshObject) |
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75 | # "<Delete>" didn't work.. |
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76 | #Widget.bind(self.canvas, "<Delete>", self.DeleteSelectedMeshObject) |
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77 | |
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78 | #self.root.bind("<KeyPress>", self.setRegular) |
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79 | #self.root.bind("<KeyRelease>", self.setRegular) |
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80 | |
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81 | self.scrolledcanvas.resizescrollregion() |
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82 | |
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83 | # def setRegular(self, event): |
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84 | # if event.type == '2' and event.keysym == 'Shift_L': |
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85 | # self.regular = TRUE |
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86 | # else: |
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87 | # self.regular = FALSE |
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88 | |
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89 | def createMenus(self): |
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90 | """ |
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91 | Add menus to the top of the GUI |
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92 | """ |
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93 | self.menuBar.deletemenuitems('File',0) |
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94 | self.menuBar.addmenuitem('File', 'command', 'New mesh', |
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95 | label='New', command=self.clearMesh) |
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96 | self.menuBar.addmenuitem('File', 'command', 'Open mesh', |
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97 | label='Open...', command=self.importFile) |
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98 | self.menuBar.addmenuitem('File', 'command', 'Save mesh', |
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99 | label='Save', command=self.saveDrawing) |
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100 | self.menuBar.addmenuitem('File', 'command', 'Save mesh', |
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101 | label='SaveAs...', command=self.saveAsDrawing) |
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102 | |
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103 | self.menuBar.addmenuitem('File', 'separator') |
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104 | self.menuBar.addmenuitem('File', 'command', |
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105 | 'Add ungenerated file from arcGIS', |
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106 | label='Add ungenerated file...', |
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107 | command=self.ImportUngenerate) |
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108 | |
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109 | self.menuBar.addmenuitem('File', 'command', |
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110 | 'Export ASCII obj', |
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111 | label='Export ASCII obj', |
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112 | command=self.exportObj) |
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113 | # FIXME, add this function back into pmesh |
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114 | #self.menuBar.addmenuitem('File', 'command', |
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115 | # 'Export ASCII segment outline', |
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116 | # label='Export ASCII segment outline...', |
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117 | # command=self.exportASCIIsegmentoutlinefile) |
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118 | |
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119 | self.menuBar.addmenuitem('File', 'command', |
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120 | 'Export ASCII xya file', |
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121 | label='Export ASCII xya file...', |
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122 | command=self.exportxyafile) |
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123 | |
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124 | self.menuBar.addmenuitem('File', 'command', |
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125 | 'add Segments to connect all vertices' , |
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126 | label='join vertices', |
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127 | command=self.joinVertices) |
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128 | self.menuBar.addmenuitem('File', 'command', |
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129 | 'add Segments to form alpha shape' , |
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130 | label='Auto segment', |
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131 | command=self.autoSegment) |
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132 | self.menuBar.addmenuitem('File', 'command', 'Normalise mesh', |
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133 | label='Normalise mesh', command=self.normaliseMesh) |
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134 | self.menuBar.addmenuitem('File', 'command', 'Normalise mesh for glutobj', |
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135 | label='Normalise mesh for glutobj', command=self.normalise4ObjMesh) |
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136 | self.menuBar.addmenuitem('File', 'separator') |
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137 | self.menuBar.addmenuitem('File', 'command', 'Exit program', |
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138 | label='Exit', command=self.quit) |
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139 | |
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140 | def createTools(self): |
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141 | """ |
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142 | Add buttons to the top of the GUI |
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143 | """ |
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144 | self.mouseDownFunc = {} |
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145 | self.modeClass = {} |
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146 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', |
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147 | width=10, state='disabled') |
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148 | for key, balloon, mouseDownFunc, Mode in [ |
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149 | ('pointer','Edit drawing eventually. Right now this does nothing', self.drag, None) |
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150 | ,('vertex', 'Vertex mode', self.drawVertex, mesh.Vertex) |
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151 | ,('segment', 'Segment mode',self.selectSegmentPoint, mesh.Segment) |
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152 | ,('hole', 'hole mode',self.drawHole, mesh.Hole) |
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153 | ,('region', 'region mode',self.drawRegion, mesh.Region) |
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154 | ]: |
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155 | t = ToolBarButton(self, self.toolbar, key, '%s.gif' % key, |
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156 | command=self.selectFunc, balloonhelp=balloon, |
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157 | statushelp='') |
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158 | t.cycle("DrawMode") |
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159 | if key == 'pointer': #FIXME- this is specified in line 1062 as well |
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160 | # self.selectFunc('pointer') |
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161 | self.curFunc = self.drawVertex |
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162 | t.setInitialSunkenButton("DrawMode") |
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163 | self.modeClass[key] = Mode |
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164 | # for actions that occur when the mouse goes down |
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165 | self.mouseDownFunc[key] = mouseDownFunc |
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166 | |
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167 | def createZooms(self): |
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168 | """ |
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169 | Add zoom buttons to the top of the GUI |
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170 | """ |
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171 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', width=10, |
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172 | state='disabled') |
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173 | zoom = '0.5' |
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174 | ToolBarButton(self, self.toolbar, zoom, 'zoom%s.gif' % |
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175 | zoom, command=self.selectZoom, |
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176 | balloonhelp='*%s zoom' % zoom, |
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177 | statushelp='') |
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178 | |
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179 | ToolBarButton(self, self.toolbar,'1.0', 'zoomToMesh.gif', |
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180 | command=self.ResizeToFitWrapper, |
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181 | balloonhelp='Zooms to mesh size', |
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182 | statushelp='') |
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183 | zoom = '2' |
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184 | ToolBarButton(self, self.toolbar, zoom, 'zoom%s.gif' % |
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185 | zoom, command=self.selectZoom, |
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186 | balloonhelp='*%s zoom' % zoom, |
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187 | statushelp='') |
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188 | |
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189 | def createEdits(self): |
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190 | """ |
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191 | Add Edit buttons to the top of the GUI |
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192 | """ |
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193 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', width=10, |
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194 | state='disabled') |
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195 | for key, func, balloon in [ |
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196 | ('addVertex', self.windowAddVertex, 'add Vertex'), |
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197 | ('edit', self.windowEdit, 'edit selected object'), |
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198 | ('default', self.windowDefault, 'set default value for selected mode'), |
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199 | ('joinVer', self.joinVerticesButton, 'add Segments to connect all vertices'), |
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200 | # ('autoSegHull', self.autoSegmentHullButton, 'add Segments to form alpha shape, using Hull'), |
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201 | # ('autoSeg', self.autoSegmentButton, 'add Segments to form alpha shape'), |
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202 | ('autoSegGiveAlpha', self.autoSegmentGiveAlphaButton, 'add Segments to form alpha shape, specify alpha'), |
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203 | ('meshGen', self.windowMeshGen, 'Generate Mesh')]: |
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204 | ToolBarButton(self, self.toolbar, key, '%s.gif' % key, |
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205 | command=func, balloonhelp=balloon, |
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206 | statushelp='' ) |
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207 | |
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208 | |
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209 | |
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210 | def createSetTools(self): |
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211 | """ |
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212 | Add set tool buttons to the top of the GUI |
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213 | """ |
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214 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', width=10, |
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215 | state='disabled') |
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216 | for key, func, balloon in [ |
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217 | ('threshold', self.threshold, 'threshold the set'), |
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218 | ('Courant_threshold', self.Courant_threshold, 'Courant_threshold the set'), |
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219 | ('gradient_threshold', self.gradient_threshold, 'gradient_threshold the set'), |
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220 | ('polyset', self.triangles_to_polySet, 'make a poly set out of selected triangles')]: |
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221 | #('refineSet', self.refineSet, 'Refine the set')]: |
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222 | ToolBarButton(self, self.toolbar, key, '%s.gif' %key, |
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223 | command=func, balloonhelp=balloon, |
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224 | statushelp='' ) |
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225 | |
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226 | def createSetIcons(self): |
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227 | """ |
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228 | Add Edit buttons to the top of the GUI |
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229 | """ |
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230 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', width=10, |
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231 | state='disabled') |
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232 | for key, func, balloon in [ |
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233 | ('selectAllTriangles', self.selectAllTriangles, 'select all'), |
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234 | ('none', self.clearSelection, 'clear selection')]: |
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235 | ToolBarButton(self, self.toolbar, key, '%s.gif' %key, |
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236 | command=func, balloonhelp=balloon, |
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237 | statushelp='' ) |
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238 | |
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239 | def createVisualiseIcons(self): |
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240 | """ |
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241 | Add Edit buttons to the top of the GUI |
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242 | """ |
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243 | ToolBarButton(self, self.toolbar, 'sep', 'sep.gif', width=10, |
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244 | state='disabled') |
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245 | for key, func, balloon in [ |
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246 | ('visualise', self.visualise, 'Visualise mesh triangles'), |
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247 | ('unvisualise', self.unvisualise, 'Do not visualise mesh triangles (for large meshes)')]: |
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248 | ToolBarButton(self, self.toolbar, key, '%s.gif' %key, |
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249 | command=func, balloonhelp=balloon, |
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250 | statushelp='' ) |
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251 | |
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252 | |
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253 | def refineSet(self,parent): |
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254 | self.mesh.refineSet(self.selSet) |
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255 | self.visualiseMesh(self.mesh) |
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256 | |
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257 | |
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258 | def setStructureNumber(self,parent): |
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259 | dialog = setStructureNumberDialog(self.canvas) |
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260 | if dialog.numberOK: |
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261 | self.structureSize = dialog.number |
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262 | |
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263 | def erode(self, parent): |
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264 | #Not implimented |
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265 | self.canvas.delete(ALL) |
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266 | self.mesh.erode(self.selSet,structureSize=self.structureSize) |
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267 | self.visualiseMesh(self.mesh) |
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268 | |
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269 | |
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270 | def dilate(self, parent): |
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271 | #Not implimented |
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272 | self.canvas.delete(ALL) |
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273 | self.mesh.dilate(self.selSet,structureSize=self.structureSize) |
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274 | self.visualiseMesh(self.mesh) |
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275 | |
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276 | def general_threshold(self,parent,function,function_description): |
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277 | """ |
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278 | add a vertex using a window and entering x y values. |
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279 | |
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280 | the parent attribute isn't used by this function. |
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281 | need to userstand toolbarbutton.py to know how to |
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282 | get rid of it. |
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283 | """ |
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284 | if self.selSet == 'None': |
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285 | self.selectAllTriangles(parent) |
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286 | |
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287 | dialog = GeneralThresholdDialog(self.canvas,self.mesh.attributeTitles,function_description) |
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288 | if dialog.minmaxValuesOk: |
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289 | self.canvas.delete(ALL) |
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290 | min = dialog.min |
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291 | max = dialog.max |
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292 | attribute_name = dialog.attribute_name |
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293 | self.mesh.general_threshold(self.selSet,min=min,max=max,attribute_name = attribute_name,function=function) |
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294 | self.visualiseMesh(self.mesh) |
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295 | |
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296 | def threshold(self, parent): |
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297 | """ |
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298 | add a vertex using a window and entering x y values. |
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299 | |
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300 | the parent attribute isn't used by this function. |
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301 | need to userstand toolbarbutton.py to know how to |
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302 | get rid of it. |
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303 | """ |
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304 | function = self.mesh.av_att |
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305 | function_description = 'average attribute of triangle' |
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306 | self.general_threshold(parent,function,function_description) |
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307 | |
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308 | |
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309 | def Courant_threshold(self, parent): |
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310 | """ |
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311 | add a vertex using a window and entering x y values. |
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312 | |
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313 | the parent attribute isn't used by this function. |
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314 | need to userstand toolbarbutton.py to know how to |
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315 | get rid of it. |
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316 | """ |
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317 | function = self.mesh.Courant_ratio |
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318 | function_description = 'average attribute/area of triangle' |
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319 | self.general_threshold(parent,function,function_description) |
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320 | |
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321 | def gradient_threshold(self, parent): |
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322 | """ |
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323 | add a vertex using a window and entering x y values. |
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324 | |
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325 | the parent attribute isn't used by this function. |
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326 | need to userstand toolbarbutton.py to know how to |
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327 | get rid of it. |
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328 | """ |
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329 | function = self.mesh.Gradient |
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330 | function_description = 'average gradient of triangle' |
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331 | self.general_threshold(parent,function,function_description) |
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332 | |
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333 | def triangles_to_polySet(self,parent): |
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334 | vertices, segments = self.mesh.triangles_to_polySet(self.selSet) |
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335 | event = None |
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336 | for v in vertices.keys(): |
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337 | x = v.x*self.SCALE |
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338 | y = v.y*self.SCALE |
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339 | vertices[v]=self.drawVertex(x,y,event) |
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340 | for s in segments: |
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341 | v0 = vertices[s[0]] |
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342 | v1 = vertices[s[1]] |
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343 | self.drawSegment(v0,v1) |
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344 | |
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345 | def selectTriangles(self,setName): |
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346 | """ |
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347 | """ |
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348 | self.canvas.delete(ALL) |
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349 | self.selSet = setName |
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350 | self.visualiseMesh(self.mesh) |
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351 | |
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352 | def selectAllTriangles(self,parent): |
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353 | """ |
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354 | selected all triangles in the mesh |
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355 | """ |
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356 | self.canvas.delete(ALL) |
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357 | self.selSet = self.mesh.selectAllTriangles() |
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358 | self.visualiseMesh(self.mesh) |
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359 | |
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360 | def clearSelection(self,parent): |
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361 | #FIXME looks like self.clearSelections - change name (Peter) |
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362 | """ |
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363 | """ |
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364 | self.canvas.delete(ALL) |
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365 | self.selSet = self.mesh.clearSelection() |
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366 | self.visualiseMesh(self.mesh) |
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367 | |
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368 | def visualise(self,parent): |
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369 | self.canvas.delete(ALL) |
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370 | self.Visualise = True |
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371 | self.visualiseMesh(self.mesh) |
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372 | |
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373 | def unvisualise(self,parent): |
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374 | self.canvas.delete(ALL) |
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375 | self.Visualise = False |
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376 | self.visualiseMesh(self.mesh) |
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377 | |
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378 | def createMesh(self): |
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379 | """ |
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380 | Build the data structures for storing the mesh objects |
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381 | """ |
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382 | self.mesh = mesh.Mesh() |
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383 | |
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384 | self.Vertices = visualmesh.vPoints(mesh.Vertex) |
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385 | self.Segments = visualmesh.vSegments(mesh.Segment) |
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386 | self.Holes = visualmesh.vPoints(mesh.Hole) |
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387 | self.Regions = visualmesh.vRegions(mesh.Region) |
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388 | self.UserMesh = visualmesh.vMesh([self.Vertices,self.Segments,self.Holes,self.Regions]) |
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389 | |
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390 | self.Triangles = visualmesh.vTriangles(mesh.Triangle) |
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391 | self.selSet='None' |
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392 | |
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393 | |
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394 | def deleteMesh(self): |
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395 | """ |
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396 | Delete the data structures for storing the mesh objects |
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397 | """ |
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398 | self.mesh = None |
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399 | self.Vertices = None |
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400 | self.Segments = None |
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401 | self.Triangles = None |
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402 | |
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403 | def addVertsAndSegs(self): |
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404 | """ |
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405 | Automatically add some verts and segs to the mesh.Used in Debugging |
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406 | """ |
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407 | v1 = self.drawVertex(0,0,None) |
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408 | v2 = self.drawVertex(50,2,None) |
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409 | v3 = self.drawVertex(70,30,None) |
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410 | v4 = self.drawVertex(25,50,None) |
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411 | v5 = self.drawVertex(-10,20,None) |
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412 | #v5 = self.drawVertex(25,50,None) |
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413 | s1 = self.drawSegment(v1,v2) |
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414 | s1.set_tag("s1") |
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415 | s2 = self.drawSegment(v2,v3) |
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416 | s2.set_tag("s2") |
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417 | s3 = self.drawSegment(v3,v4) |
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418 | s3.set_tag("s3") |
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419 | s4 = self.drawSegment(v4,v5) |
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420 | s4.set_tag("s4") |
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421 | s5 = self.drawSegment(v1,v5) |
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422 | s5.set_tag("s5") |
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423 | |
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424 | x_origin = 10 |
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425 | y_origin = 20 |
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426 | r = 10 |
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427 | pi = math.pi |
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428 | num_of_cuts = 100 |
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429 | cuts = [] |
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430 | factor = 2* math.pi/num_of_cuts |
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431 | for cut in range(num_of_cuts): |
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432 | cuts.append(cut*factor) |
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433 | |
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434 | for radius in cuts: |
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435 | x = x_origin + r * math.cos(radius) |
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436 | y = y_origin + r * math.sin(radius) |
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437 | v = self.drawVertex(x,y,None) |
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438 | if not radius == 0.0: # FIXME |
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439 | self.drawSegment(v,v_old) |
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440 | else: |
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441 | v_first = v |
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442 | v_old = v |
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443 | self.drawSegment(v,v_first) |
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444 | region = self.drawRegion(x_origin, y_origin, 0) |
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445 | region.setTag("setheight5") |
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446 | |
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447 | x_origin = 30 |
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448 | y_origin = 30 |
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449 | r = 5 |
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450 | pi = math.pi |
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451 | num_of_cuts = 100 |
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452 | cuts = [] |
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453 | factor = 2* math.pi/num_of_cuts |
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454 | for cut in range(num_of_cuts): |
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455 | cuts.append(cut*factor) |
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456 | |
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457 | for radius in cuts: |
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458 | x = x_origin + r * math.cos(radius) |
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459 | y = y_origin + r * math.sin(radius) |
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460 | v = self.drawVertex(x,y,None) |
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461 | if not radius == 0.0: # FIXME |
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462 | self.drawSegment(v,v_old) |
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463 | else: |
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464 | v_first = v |
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465 | v_old = v |
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466 | self.drawSegment(v,v_first) |
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467 | region = self.drawRegion(x_origin, y_origin, 0) |
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468 | region.setTag("setheight10") |
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469 | |
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470 | #Since the new vertex may be off screen |
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471 | self.scrolledcanvas.resizescrollregion() |
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472 | |
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473 | # generate the mesh |
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474 | minAngle = 30.0 |
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475 | numTriangles = 20000 |
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476 | self.clearSelections() |
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477 | self.canvas.delete(ALL) |
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478 | self.mesh = self.MeshGenAreaNumTriangles (minAngle, |
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479 | numTriangles, |
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480 | self.mesh) |
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481 | self.UserMeshChanged = False |
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482 | self.visualiseMesh(self.mesh) |
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483 | print "Mesh Generation finished" |
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484 | |
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485 | def selectFunc(self, tag): |
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486 | """ |
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487 | Change the current mode class |
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488 | When changing from one mode to another |
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489 | """ |
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490 | self.mouseDownCurFunc = self.mouseDownFunc[tag] |
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491 | self.curModeClass = self.modeClass[tag] |
---|
492 | self.clearSelections() |
---|
493 | self.canvas.config(cursor='arrow') |
---|
494 | # I can make it arrow, but it will change back to pointer, after |
---|
495 | # adding an object |
---|
496 | # if self.curFunc == self.func['pointer']: |
---|
497 | # self.canvas.config(cursor='arrow') |
---|
498 | # else: |
---|
499 | # self.canvas.config(cursor='crosshair') |
---|
500 | |
---|
501 | def clearSelections(self): |
---|
502 | """ |
---|
503 | deselect objects that have been selected |
---|
504 | """ |
---|
505 | if self.selMeshObject: |
---|
506 | self.deselectMeshObject(self.selMeshObject, self.selMeshTag) |
---|
507 | if self.selVertex: |
---|
508 | self.deselectVertex(self.selVertex, self.selVertexTag) |
---|
509 | |
---|
510 | |
---|
511 | def selectZoom(self, tag): |
---|
512 | """ |
---|
513 | Zoom in or out of the current mesh view |
---|
514 | """ |
---|
515 | fraction = string.atof(tag) |
---|
516 | self.SCALE *= fraction |
---|
517 | self.scrolledcanvas.scale(ALL, 0, 0, fraction, fraction) |
---|
518 | |
---|
519 | # Redraw all of the vertices, holes and regions, |
---|
520 | #so the squares representing vertices |
---|
521 | # don't get bigger |
---|
522 | vertices = self.mesh.getUserVertices() |
---|
523 | holes = self.mesh.getHoles() |
---|
524 | regions = self.mesh.getRegions() |
---|
525 | MeshObjects = vertices + holes + regions |
---|
526 | |
---|
527 | # make a list of tags to delete |
---|
528 | guiIDs = [getattr(MeshObjects[i],'guiID') for i in xrange(len(MeshObjects))] |
---|
529 | apply(self.canvas.delete, guiIDs) |
---|
530 | for obj in MeshObjects: |
---|
531 | if self.selVertex == obj: |
---|
532 | obj.draw(self.canvas,obj.guiID, scale =self.SCALE ,colour= VERT_SELECT_ADDING_SEG_COLOR) |
---|
533 | elif self.selMeshObject == obj: |
---|
534 | obj.draw(self.canvas,obj.guiID, scale =self.SCALE ,colour= SELECT_COLOR) |
---|
535 | else: |
---|
536 | obj.draw(self.canvas,obj.guiID, scale =self.SCALE ) |
---|
537 | top, bottom = self.scrolledcanvas.xview() |
---|
538 | xcenter = (top + bottom)/2 |
---|
539 | xdiff = xcenter - top |
---|
540 | xcnew = xcenter - xdiff/fraction |
---|
541 | |
---|
542 | top, bottom = self.scrolledcanvas.yview() |
---|
543 | ycenter = (top + bottom)/2 |
---|
544 | ydiff = ycenter - top |
---|
545 | ycnew = ycenter - ydiff/fraction |
---|
546 | |
---|
547 | self.scrolledcanvas.resizescrollregion() |
---|
548 | # update so the moveto calls will work... |
---|
549 | self.scrolledcanvas.update() |
---|
550 | # but calling update now does make things jerky |
---|
551 | self.canvas.xview_moveto(xcnew) |
---|
552 | self.canvas.yview_moveto(ycnew) |
---|
553 | |
---|
554 | |
---|
555 | def windowAddVertex (self, parent): |
---|
556 | """ |
---|
557 | add a vertex using a window and entering x y values. |
---|
558 | |
---|
559 | the parent attribute isn't used by this function. |
---|
560 | need to userstand toolbarbutton.py to know how to |
---|
561 | get rid of it. |
---|
562 | """ |
---|
563 | |
---|
564 | dialog = AddVertexDialog(self.canvas) |
---|
565 | if dialog.xyValuesOk: |
---|
566 | print dialog.x |
---|
567 | print dialog.y |
---|
568 | self.drawVertex(dialog.x*self.SCALE,dialog.y*self.SCALE,None) |
---|
569 | #Since the new vertex may be off screen |
---|
570 | self.ResizeToFit() |
---|
571 | else: |
---|
572 | print "bad values" |
---|
573 | |
---|
574 | def windowDefault (self, parent): |
---|
575 | """ |
---|
576 | |
---|
577 | the parent attribute isn't used by this function. |
---|
578 | need to userstand toolbarbutton.py to know how to |
---|
579 | get rid of it. |
---|
580 | """ |
---|
581 | # self.UserMesh is a vMesh instance |
---|
582 | self.UserMesh.defaultWindow(self.canvas, self.curModeClass) |
---|
583 | |
---|
584 | def windowEdit (self, parent): |
---|
585 | """ |
---|
586 | |
---|
587 | the parent attribute isn't used by this function. |
---|
588 | need to userstand toolbarbutton.py to know how to |
---|
589 | get rid of it. |
---|
590 | """ |
---|
591 | if self.selMeshObject: |
---|
592 | self.UserMeshChanged = self.UserMesh.editWindow(self.canvas, |
---|
593 | self.selMeshObject, |
---|
594 | self.UserMeshChanged) |
---|
595 | |
---|
596 | |
---|
597 | def autoSegmentHullButton (self, parent): |
---|
598 | self.autoSegment() |
---|
599 | |
---|
600 | def autoSegmentHull (self): |
---|
601 | """ |
---|
602 | add Segments to bound all vertices |
---|
603 | |
---|
604 | the parent attribute isn't used by this function. |
---|
605 | need to userstand toolbarbutton.py to know how to |
---|
606 | get rid of it. |
---|
607 | """ |
---|
608 | if len(self.mesh.getUserVertices()) >= 3: |
---|
609 | newsegs = self.mesh.autoSegment() |
---|
610 | for segment in newsegs: |
---|
611 | self.serial +=1 |
---|
612 | self.uniqueID = 'M*%d' % self.serial |
---|
613 | self.Segments.visualise(segment, |
---|
614 | self.uniqueID, |
---|
615 | self.canvas, |
---|
616 | self.SCALE) |
---|
617 | else: |
---|
618 | showerror('pMesh', |
---|
619 | 'Three or more vetices are needed to be able to autosegment.') |
---|
620 | |
---|
621 | def autoSegmentButton (self, parent): |
---|
622 | self.autoSegment() |
---|
623 | |
---|
624 | |
---|
625 | def autoSegmentGiveAlphaButton (self, parent): |
---|
626 | dialog = AutoSegmentDialog(self.canvas, self.meshLastAlpha) |
---|
627 | if dialog.use_optimum.get() == SET_ALPHA: |
---|
628 | if dialog.alphaValueOk: |
---|
629 | self.autoSegment(alpha = dialog.alpha, |
---|
630 | boundary_type=dialog.boundary_type.get()) |
---|
631 | else: |
---|
632 | showerror('pMesh', |
---|
633 | 'Bad alpha value.') |
---|
634 | else: |
---|
635 | self.autoSegment(boundary_type=dialog.boundary_type.get()) |
---|
636 | |
---|
637 | |
---|
638 | def autoSegment (self, alpha = None, boundary_type=mesh.REMOVE_PINCH_OFF): |
---|
639 | """ |
---|
640 | add Segments to bound all vertices |
---|
641 | |
---|
642 | the parent attribute isn't used by this function. |
---|
643 | need to userstand toolbarbutton.py to know how to |
---|
644 | get rid of it. |
---|
645 | """ |
---|
646 | if len(self.mesh.getUserVertices()) >= 3: |
---|
647 | if alpha == None: |
---|
648 | newsegs, ObjectsToVisuallyDelete, self.meshLastAlpha = self.mesh.autoSegment(boundary_type=boundary_type) |
---|
649 | else: |
---|
650 | newsegs, ObjectsToVisuallyDelete, self.meshLastAlpha = self.mesh.autoSegment(alpha=alpha,boundary_type=boundary_type) |
---|
651 | |
---|
652 | #print "newsegs",newsegs |
---|
653 | #print "ObjectsToVisuallyDelete",ObjectsToVisuallyDelete |
---|
654 | |
---|
655 | for drawOb in ObjectsToVisuallyDelete: |
---|
656 | self.UserMesh.unvisualise(drawOb, self.canvas) |
---|
657 | |
---|
658 | for segment in newsegs: |
---|
659 | self.serial +=1 |
---|
660 | self.uniqueID = 'M*%d' % self.serial |
---|
661 | self.Segments.visualise(segment, |
---|
662 | self.uniqueID, |
---|
663 | self.canvas, |
---|
664 | self.SCALE) |
---|
665 | |
---|
666 | else: |
---|
667 | showerror('pMesh', |
---|
668 | 'Three or more vetices are needed to be able to autosegment.') |
---|
669 | |
---|
670 | |
---|
671 | def joinVerticesButton (self, parent): |
---|
672 | self.joinVertices() |
---|
673 | |
---|
674 | def joinVertices (self): |
---|
675 | """ |
---|
676 | add Segments to connect all vertices |
---|
677 | |
---|
678 | the parent attribute isn't used by this function. |
---|
679 | need to userstand toolbarbutton.py to know how to |
---|
680 | get rid of it. |
---|
681 | """ |
---|
682 | if len(self.mesh.getUserVertices()) >= 3: |
---|
683 | newsegs = self.mesh.joinVertices() |
---|
684 | for segment in newsegs: |
---|
685 | self.serial +=1 |
---|
686 | self.uniqueID = 'M*%d' % self.serial |
---|
687 | self.Segments.visualise(segment, |
---|
688 | self.uniqueID, |
---|
689 | self.canvas, |
---|
690 | self.SCALE) |
---|
691 | else: |
---|
692 | showerror('pMesh', |
---|
693 | 'Three or more vetices are needed to be able to join vertices.') |
---|
694 | |
---|
695 | def windowMeshGen (self, parent): |
---|
696 | """ |
---|
697 | The parent attribute isn't used by this function. |
---|
698 | need to understand toolbarbutton.py to know how to |
---|
699 | get rid of it. |
---|
700 | """ |
---|
701 | # Put exceptions round things. |
---|
702 | #catch failure in self.mesh.generateMesh |
---|
703 | dialog = MeshGenDialog(self.canvas, |
---|
704 | self.MeshMinAngle, |
---|
705 | self.MeshMaxArea, |
---|
706 | self.MeshnumTriangles, |
---|
707 | self.MeshMaxAreaLast) |
---|
708 | |
---|
709 | if dialog.ValuesOk: |
---|
710 | print dialog.minAngle |
---|
711 | print dialog.maxArea |
---|
712 | |
---|
713 | self.clearSelections() |
---|
714 | self.canvas.delete(ALL) |
---|
715 | if dialog.goodMaxArea == True: |
---|
716 | self.MeshMinAngle = dialog.minAngle |
---|
717 | self.MeshMaxArea = dialog.maxArea |
---|
718 | self.MeshMaxAreaLast = True |
---|
719 | |
---|
720 | self.mesh = self.MeshGenAreaAngle (dialog.minAngle, |
---|
721 | dialog.maxArea, |
---|
722 | self.mesh) |
---|
723 | elif dialog.goodNumTriangles == True: |
---|
724 | self.MeshMinAngle = dialog.minAngle |
---|
725 | self.MeshnumTriangles = dialog.numTriangles |
---|
726 | self.MeshMaxAreaLast = False |
---|
727 | |
---|
728 | self.mesh = self.MeshGenAreaNumTriangles (dialog.minAngle, |
---|
729 | dialog.numTriangles, |
---|
730 | self.mesh) |
---|
731 | else: |
---|
732 | pass |
---|
733 | print "userMeshChanged = False" |
---|
734 | self.UserMeshChanged = False |
---|
735 | self.visualiseMesh(self.mesh) |
---|
736 | print "Mesh Generation finished" |
---|
737 | |
---|
738 | def MeshGenAreaAngle (self, minAngle, maxArea, mesh): |
---|
739 | """ |
---|
740 | Generate a mesh, given a minAngle and max area |
---|
741 | """ |
---|
742 | tempMesh = mesh |
---|
743 | try: |
---|
744 | tempMesh.generateMesh(mode = "pzq"+str(minAngle) |
---|
745 | +"a"+str(maxArea) |
---|
746 | +"a") #So areas for regions will be used |
---|
747 | except AttributeError : # can't catch PyEval_RestoreThread |
---|
748 | # This doesn't catch tempMesh.generateMesh failing |
---|
749 | tempMesh = mesh |
---|
750 | return tempMesh |
---|
751 | |
---|
752 | |
---|
753 | def MeshGenAreaNumTriangles (self, minAngle, numTriangles, mesh): |
---|
754 | """ |
---|
755 | Generate a mesh, given a minAngle and rough # of triangles |
---|
756 | """ |
---|
757 | #get big triangles |
---|
758 | #calc area |
---|
759 | #calc max triangle area |
---|
760 | # |
---|
761 | tempMesh = mesh |
---|
762 | try: |
---|
763 | tempMesh.generateMesh("pzq1") |
---|
764 | except AttributeError : # can't catch PyEval_RestoreThread |
---|
765 | # This doesn't catch tempMesh.generateMesh failing |
---|
766 | pass |
---|
767 | meshArea = 0 |
---|
768 | for triangle in tempMesh.getTriangulation(): |
---|
769 | meshArea += triangle.calcArea() |
---|
770 | print "meshArea: ", meshArea |
---|
771 | |
---|
772 | maxArea = meshArea/numTriangles |
---|
773 | |
---|
774 | |
---|
775 | return self.MeshGenAreaAngle (minAngle, |
---|
776 | maxArea, |
---|
777 | self.mesh) |
---|
778 | |
---|
779 | def mouseDown(self, event): |
---|
780 | """ |
---|
781 | On a mouse down event, depending on the current state, |
---|
782 | either add a vertex or a seg etc |
---|
783 | """ |
---|
784 | self.curObject = None |
---|
785 | self.lastx = self.startx = self.canvas.canvasx(event.x) |
---|
786 | #The screen canvas has y 'flipped'. -1* unflips it |
---|
787 | self.lasty = self.starty = -1*self.canvas.canvasy(event.y) |
---|
788 | print "----------------------" |
---|
789 | self.mouseDownCurFunc( self.lastx, |
---|
790 | self.lasty,event) #!!! remove the event? |
---|
791 | # do last |
---|
792 | |
---|
793 | def rightMouseUp(self, event): |
---|
794 | """ |
---|
795 | On a right mouse button up event select the nearest object. |
---|
796 | """ |
---|
797 | found=False |
---|
798 | if event.widget.find_withtag(CURRENT): # if there's a widget with a tag |
---|
799 | [tag,string] = self.canvas.gettags(CURRENT) # get a list of them |
---|
800 | print "tag",tag #tags ('M*1008', 'current') |
---|
801 | if tag[:2] == 'M*': #!!! this can be removed when there are |
---|
802 | # only mesh objects on screen |
---|
803 | #key, value = string.split(tag, '*') |
---|
804 | objectID = tag |
---|
805 | print "Found!! objectID:", objectID |
---|
806 | |
---|
807 | meshObjects = self.getAllUserMeshObjects() |
---|
808 | # It may be a triangle, which is ignored |
---|
809 | if meshObjects.hasKey(objectID): |
---|
810 | selMeshObject = meshObjects.getMeshObject(objectID) |
---|
811 | found = True |
---|
812 | print "Found! selMeshObject", selMeshObject |
---|
813 | #Only select one object at a time |
---|
814 | if self.selMeshObject: |
---|
815 | self.deselectMeshObject(self.selMeshObject, self.selMeshTag) |
---|
816 | self.selectMeshObject(selMeshObject,objectID) |
---|
817 | |
---|
818 | def getAllUserMeshObjects(self): |
---|
819 | return self.UserMesh |
---|
820 | |
---|
821 | def DeleteSelectedMeshObject(self, event): |
---|
822 | """ |
---|
823 | if an object is selected, delete it. |
---|
824 | """ |
---|
825 | if self.selMeshObject: |
---|
826 | #an object is selected |
---|
827 | #first deselect the vertex, for selecting a segment |
---|
828 | if self.selVertex: |
---|
829 | self.deselectVertex(self.selVertex, self.selVertexTag) |
---|
830 | ObjectsToVisuallyDelete = self.mesh.deleteMeshObject (self.selMeshObject) |
---|
831 | for drawOb in ObjectsToVisuallyDelete: |
---|
832 | self.UserMesh.unvisualise(drawOb, self.canvas) |
---|
833 | |
---|
834 | self.selMeshObject = None |
---|
835 | self.selMeshTag = None |
---|
836 | |
---|
837 | def selectMeshObject(self, meshObject, objectID): |
---|
838 | """ |
---|
839 | selected a mesh object. |
---|
840 | """ |
---|
841 | self.canvas.delete(objectID) |
---|
842 | self.selMeshObject = meshObject |
---|
843 | self.selMeshTag = objectID |
---|
844 | meshObject.draw(self.canvas,objectID, scale =self.SCALE ,colour = SELECT_COLOR) |
---|
845 | |
---|
846 | def deselectMeshObject(self, meshObject, objectID): |
---|
847 | """ |
---|
848 | deselected a mesh object. |
---|
849 | """ |
---|
850 | self.canvas.delete(objectID) |
---|
851 | self.selMeshObject = None |
---|
852 | self.selMeshTag = None |
---|
853 | if isinstance(meshObject, mesh.Segment): |
---|
854 | meshObject.draw(self.canvas,objectID, |
---|
855 | scale =self.SCALE ,colour = SEG_COLOUR) |
---|
856 | else: |
---|
857 | meshObject.draw(self.canvas,objectID, |
---|
858 | scale =self.SCALE ) |
---|
859 | |
---|
860 | def drag(self,x,y,event): |
---|
861 | """ |
---|
862 | Hack function. called when in select and left mouse goes down |
---|
863 | """ |
---|
864 | pass |
---|
865 | |
---|
866 | def drawVertex(self,x,y,event): |
---|
867 | """ |
---|
868 | draw a vertex object, plus add it to the mesh data structure |
---|
869 | |
---|
870 | event isn't used |
---|
871 | """ |
---|
872 | self.serial +=1 |
---|
873 | self.uniqueID = 'M*%d' % self.serial |
---|
874 | #x_scaled = self.SCALE*x |
---|
875 | #y_scaled = -1*self.SCALE*y |
---|
876 | #print "x y:", x,y |
---|
877 | vert = self.Vertices.draw(x,y,self.mesh,self.uniqueID,self.SCALE,self.canvas,event) |
---|
878 | self.UserMeshChanged = True |
---|
879 | return vert |
---|
880 | |
---|
881 | def drawHole(self,x,y,event): |
---|
882 | """ |
---|
883 | draw a hole object, plus add it to the mesh data structure |
---|
884 | |
---|
885 | event isn't used |
---|
886 | """ |
---|
887 | self.serial +=1 |
---|
888 | self.uniqueID = 'M*%d' % self.serial |
---|
889 | self.userMeshChanged = True |
---|
890 | hole = self.Holes.draw(x,y,self.mesh,self.uniqueID,self.SCALE,self.canvas,event) |
---|
891 | return hole |
---|
892 | |
---|
893 | def drawRegion(self,x,y,event): |
---|
894 | """ |
---|
895 | draw a region object, plus add it to the mesh data structure |
---|
896 | |
---|
897 | event isn't used |
---|
898 | """ |
---|
899 | self.serial +=1 |
---|
900 | self.uniqueID = 'M*%d' % self.serial |
---|
901 | region = self.Regions.draw(x,y,self.mesh,self.uniqueID,self.SCALE,self.canvas,event) |
---|
902 | return region |
---|
903 | |
---|
904 | def selectSegmentPoint(self,x,y, event): |
---|
905 | """ |
---|
906 | logic when selecting a vertex object to add a segment |
---|
907 | """ |
---|
908 | found=False |
---|
909 | if event.widget.find_withtag(CURRENT): # if there's a widget with a tag |
---|
910 | [tag,string] = self.canvas.gettags(CURRENT) # get a list of them |
---|
911 | print "tag",tag #tags ('M*1008', 'current') |
---|
912 | objectID = tag |
---|
913 | #print "Found!! objectID:", objectID |
---|
914 | if self.Vertices.hasKey(objectID): #isinstance(self.meshObjects[objectID],mesh.Vertex): |
---|
915 | vertex = self.Vertices.getMeshObject(objectID) |
---|
916 | found = True |
---|
917 | print "Found! vertex", vertex |
---|
918 | |
---|
919 | if found and self.selVertex == vertex: |
---|
920 | print "The selected vertex has already been selected" |
---|
921 | #The selected vertex has already been selected |
---|
922 | # therefore deselect it |
---|
923 | self.deselectVertex(self.selVertex, self.selVertexTag) |
---|
924 | found = False |
---|
925 | |
---|
926 | if found: |
---|
927 | #A vertex has been selected! |
---|
928 | if self.selVertex: |
---|
929 | if self.mesh.isUserSegmentNew(self.selVertex,vertex): |
---|
930 | #vertex is the 2nd vertex |
---|
931 | self.drawSegment(vertex,self.selVertex) |
---|
932 | self.deselectVertex(self.selVertex, self.selVertexTag) |
---|
933 | self.selectVertex(vertex,objectID) |
---|
934 | else: |
---|
935 | print "vertex is the 1st vertex" |
---|
936 | #vertex is the 1st vertex |
---|
937 | self.selectVertex(vertex,objectID) |
---|
938 | else: |
---|
939 | print " There are no widgets. This happen's too much" |
---|
940 | |
---|
941 | |
---|
942 | def selectVertex(self, vertex,objectID): |
---|
943 | """ |
---|
944 | select a vertex object when adding a segment |
---|
945 | """ |
---|
946 | self.canvas.delete(objectID) |
---|
947 | self.selVertex = vertex |
---|
948 | self.selVertexTag = objectID |
---|
949 | vertex.draw(self.canvas,objectID, scale =self.SCALE ,colour = VERT_SELECT_ADDING_SEG_COLOR) |
---|
950 | |
---|
951 | def deselectVertex(self, vertex,objectID): |
---|
952 | """ |
---|
953 | deselect a vertex object when adding a segment |
---|
954 | """ |
---|
955 | self.canvas.delete(objectID) |
---|
956 | self.selVertex = None |
---|
957 | self.selVertexTag = None |
---|
958 | vertex.draw(self.canvas,objectID, scale =self.SCALE ) |
---|
959 | |
---|
960 | def drawSegment(self,v1,v2): |
---|
961 | """ |
---|
962 | Create a seg object, draw it and add it to the mesh data structure |
---|
963 | """ |
---|
964 | self.serial +=1 |
---|
965 | self.uniqueID = 'M*%d' % self.serial |
---|
966 | self.userMeshChanged = True |
---|
967 | seg = self.Segments.draw(v1,v2,self.mesh,self.uniqueID,self.SCALE,self.canvas,None) |
---|
968 | return seg |
---|
969 | |
---|
970 | def visualiseMesh(self,mesh): |
---|
971 | """ |
---|
972 | visualise vertices, segments, triangulation, holes |
---|
973 | """ |
---|
974 | if self.Visualise: |
---|
975 | for triangle in mesh.getTriangulation(): |
---|
976 | self.serial +=1 |
---|
977 | self.uniqueID = 'M*%d' % self.serial |
---|
978 | self.Triangles.visualise(triangle, |
---|
979 | self.uniqueID, |
---|
980 | self.canvas, |
---|
981 | self.SCALE) |
---|
982 | |
---|
983 | if self.Visualise: |
---|
984 | Triangles = mesh.sets[mesh.setID[self.selSet]] |
---|
985 | for triangle in Triangles: |
---|
986 | triangle.draw(self.canvas,1, |
---|
987 | scale = self.SCALE, |
---|
988 | colour = SET_COLOUR) |
---|
989 | |
---|
990 | for segment in mesh.getUserSegments(): |
---|
991 | self.serial +=1 |
---|
992 | self.uniqueID = 'M*%d' % self.serial |
---|
993 | self.Segments.visualise(segment, |
---|
994 | self.uniqueID, |
---|
995 | self.canvas, |
---|
996 | self.SCALE) |
---|
997 | for vertex in mesh.getUserVertices(): |
---|
998 | self.serial +=1 |
---|
999 | self.uniqueID = 'M*%d' % self.serial |
---|
1000 | self.Vertices.visualise(vertex, |
---|
1001 | self.uniqueID, |
---|
1002 | self.canvas, |
---|
1003 | self.SCALE) |
---|
1004 | |
---|
1005 | for hole in mesh.getHoles(): |
---|
1006 | self.serial +=1 |
---|
1007 | self.uniqueID = 'M*%d' % self.serial |
---|
1008 | self.Holes.visualise(hole, |
---|
1009 | self.uniqueID, |
---|
1010 | self.canvas, |
---|
1011 | self.SCALE) |
---|
1012 | for region in mesh.getRegions(): |
---|
1013 | self.serial +=1 |
---|
1014 | self.uniqueID = 'M*%d' % self.serial |
---|
1015 | self.Regions.visualise(region, |
---|
1016 | self.uniqueID, |
---|
1017 | self.canvas, |
---|
1018 | self.SCALE) |
---|
1019 | def normalise4ObjMesh(self): |
---|
1020 | if self.mesh: |
---|
1021 | self.clearSelections() |
---|
1022 | self.canvas.delete(ALL) |
---|
1023 | self.mesh.normaliseMesh(400,-200,20) |
---|
1024 | self.visualiseMesh(self.mesh) |
---|
1025 | self.ResizeToFit() |
---|
1026 | self.ResizeToFit() |
---|
1027 | |
---|
1028 | def normaliseMesh(self): |
---|
1029 | if self.mesh: |
---|
1030 | self.clearSelections() |
---|
1031 | self.canvas.delete(ALL) |
---|
1032 | self.mesh.normaliseMesh(1,0,1) |
---|
1033 | self.visualiseMesh(self.mesh) |
---|
1034 | self.ResizeToFit() |
---|
1035 | self.ResizeToFit() |
---|
1036 | |
---|
1037 | |
---|
1038 | def clearMesh(self): |
---|
1039 | """Clear the current mesh object, and the canvas """ |
---|
1040 | |
---|
1041 | self.clearSelections() |
---|
1042 | self.canvas.delete(ALL) |
---|
1043 | self.deleteMesh() |
---|
1044 | self.initData() |
---|
1045 | self.createMesh() |
---|
1046 | |
---|
1047 | def exportObj(self): |
---|
1048 | fileType = "obj" |
---|
1049 | fileTypeDesc = "obj mesh" |
---|
1050 | |
---|
1051 | ofile = tkFileDialog.asksaveasfilename(filetypes=[(fileTypeDesc, fileType), |
---|
1052 | ("All Files", "*")]) |
---|
1053 | if ofile: |
---|
1054 | addOn = "." + fileType |
---|
1055 | jumpback = - len(addOn) |
---|
1056 | if ofile[jumpback:] != addOn: |
---|
1057 | ofile = ofile + addOn |
---|
1058 | try: |
---|
1059 | self.mesh.exportASCIIobj(ofile) |
---|
1060 | except IOError: |
---|
1061 | showerror('Export ASCII file', |
---|
1062 | 'Can not write to file.') |
---|
1063 | except RuntimeError: |
---|
1064 | showerror('Export ASCII file', |
---|
1065 | 'No triangulation to export.') |
---|
1066 | |
---|
1067 | |
---|
1068 | |
---|
1069 | def ImportUngenerate(self): |
---|
1070 | ofile = tkFileDialog.askopenfilename(initialdir=self.currentPath, |
---|
1071 | filetypes=[ ("ungenerated polygon information", "txt"), |
---|
1072 | ("All Files", "*")]) |
---|
1073 | if ofile == "": |
---|
1074 | # The user cancelled the loading action |
---|
1075 | return |
---|
1076 | |
---|
1077 | try: |
---|
1078 | self.clearSelections() |
---|
1079 | self.canvas.delete(ALL) |
---|
1080 | dict = mesh.importUngenerateFile(ofile) |
---|
1081 | self.mesh.addVertsSegs(dict) |
---|
1082 | |
---|
1083 | except SyntaxError: |
---|
1084 | #this is assuming that the SyntaxError is thrown in |
---|
1085 | #loadxyafile |
---|
1086 | showerror('File error', |
---|
1087 | ofile + ' is not in the correct format.') |
---|
1088 | except IOError: |
---|
1089 | #!!! this error type can not be thrown? |
---|
1090 | showerror('File error', |
---|
1091 | 'file ' + ofile + ' could not be found.') |
---|
1092 | except RuntimeError: |
---|
1093 | showerror('File error', |
---|
1094 | 'file ' + ofile + ' has an unknown file type.') |
---|
1095 | |
---|
1096 | self.visualiseMesh(self.mesh) |
---|
1097 | self.ResizeToFit() |
---|
1098 | |
---|
1099 | def exportASCIIsegmentoutlinefile(self): |
---|
1100 | fileType = "tsh" |
---|
1101 | fileTypeDesc = "text mesh" |
---|
1102 | |
---|
1103 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1104 | filetypes=[(fileTypeDesc, fileType), |
---|
1105 | ("All Files", "*")]) |
---|
1106 | if ofile: |
---|
1107 | addOn = "." + fileType |
---|
1108 | jumpback = - len(addOn) |
---|
1109 | if ofile[jumpback:] != addOn: |
---|
1110 | ofile = ofile + addOn |
---|
1111 | try: |
---|
1112 | self.mesh.exportASCIIsegmentoutlinefile(ofile) |
---|
1113 | except IOError: |
---|
1114 | showerror('Export ASCII file', |
---|
1115 | 'Can not write to file.') |
---|
1116 | |
---|
1117 | def exportxyafile(self): |
---|
1118 | fileType = "xya" |
---|
1119 | fileTypeDesc = "text vertices" |
---|
1120 | |
---|
1121 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1122 | filetypes=[(fileTypeDesc, fileType), |
---|
1123 | ("All Files", "*")]) |
---|
1124 | if ofile: |
---|
1125 | addOn = "." + fileType |
---|
1126 | jumpback = - len(addOn) |
---|
1127 | if ofile[jumpback:] != addOn: |
---|
1128 | ofile = ofile + addOn |
---|
1129 | try: |
---|
1130 | self.mesh.exportxyafile(ofile) |
---|
1131 | except IOError: |
---|
1132 | showerror('Export ASCII file', |
---|
1133 | 'Can not write to file.') |
---|
1134 | |
---|
1135 | def exportTriangulation(self): |
---|
1136 | """ |
---|
1137 | This function is not used? |
---|
1138 | """ |
---|
1139 | fileType = "tsh" |
---|
1140 | fileTypeDesc = "text mesh" |
---|
1141 | |
---|
1142 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1143 | filetypes=[(fileTypeDesc, fileType), |
---|
1144 | ("All Files", "*")]) |
---|
1145 | if ofile: |
---|
1146 | addOn = "." + fileType |
---|
1147 | jumpback = - len(addOn) |
---|
1148 | if ofile[jumpback:] != addOn: |
---|
1149 | ofile = ofile + addOn |
---|
1150 | try: |
---|
1151 | self.mesh.exportASCIItriangulationfile(ofile) |
---|
1152 | except IOError: |
---|
1153 | showerror('Export ASCII file', |
---|
1154 | 'Can not write to file.') |
---|
1155 | except RuntimeError: |
---|
1156 | showerror('Export ASCII file', |
---|
1157 | 'No triangulation to export.') |
---|
1158 | |
---|
1159 | |
---|
1160 | def exportMesh(self): |
---|
1161 | fileType = "tsh" |
---|
1162 | fileTypeDesc = "text Mesh" |
---|
1163 | |
---|
1164 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1165 | filetypes=[(fileTypeDesc, fileType), |
---|
1166 | ("All Files", "*")]) |
---|
1167 | if ofile: |
---|
1168 | addOn = "." + fileType |
---|
1169 | jumpback = - len(addOn) |
---|
1170 | if ofile[jumpback:] != addOn: |
---|
1171 | ofile = ofile + addOn |
---|
1172 | try: |
---|
1173 | self.mesh.exportASCIImeshfile(ofile) |
---|
1174 | except IOError: |
---|
1175 | showerror('Export ASCII file', |
---|
1176 | 'Can not write to file.') |
---|
1177 | except RuntimeError: |
---|
1178 | showerror('Export ASCII file', |
---|
1179 | 'No mesh to export.') |
---|
1180 | |
---|
1181 | def importFile(self): |
---|
1182 | """ |
---|
1183 | import mesh data from a variety of formats (currently 2!) |
---|
1184 | """ |
---|
1185 | print "self.currentPath",self.currentPath |
---|
1186 | ofile = tkFileDialog.askopenfilename(initialdir=self.currentPath, |
---|
1187 | filetypes=[ ("text Mesh", "tsh"), |
---|
1188 | ("points", "*.xya *.pts"), |
---|
1189 | ("All Files", "*")]) |
---|
1190 | if ofile == "": |
---|
1191 | # The user cancelled the loading action |
---|
1192 | return |
---|
1193 | |
---|
1194 | try: |
---|
1195 | newmesh = mesh.importMeshFromFile(ofile) |
---|
1196 | self.currentPath, dummy = os.path.split(ofile) |
---|
1197 | #print "be good self.currentPath",self.currentPath |
---|
1198 | self.currentFilePathName = ofile |
---|
1199 | self.clearMesh() |
---|
1200 | self.mesh = newmesh |
---|
1201 | |
---|
1202 | #FIXME - to speed things up, don't visualise the mesh |
---|
1203 | # use ResizeToFitWrapper |
---|
1204 | self.visualiseMesh(self.mesh) |
---|
1205 | self.ResizeToFit() |
---|
1206 | |
---|
1207 | except SyntaxError: |
---|
1208 | #this is assuming that the SyntaxError is thrown in |
---|
1209 | #loadxyafile |
---|
1210 | showerror('File error', |
---|
1211 | ofile + ' is not in the correct format.') |
---|
1212 | except IOError: |
---|
1213 | #!!! this error type can not be thrown? |
---|
1214 | showerror('File error', |
---|
1215 | 'file ' + ofile + ' could not be found.') |
---|
1216 | |
---|
1217 | except RuntimeError: |
---|
1218 | showerror('File error', |
---|
1219 | 'file ' + ofile + ' has an unknown file type.') |
---|
1220 | # Could not get the file name to showup in the title |
---|
1221 | #appname = ofile + " - " + APPLICATION_NAME |
---|
1222 | #print "appname",appname |
---|
1223 | |
---|
1224 | except load_mesh.loadASCII.TitleAmountError: |
---|
1225 | showerror('File error', |
---|
1226 | 'file ' + ofile + ' has a bad title line (first line).') |
---|
1227 | |
---|
1228 | |
---|
1229 | def ResizeToFitWrapper(self, Parent): |
---|
1230 | """ |
---|
1231 | The parent attribute isn't used by this function. |
---|
1232 | need to understand toolbarbutton.py to know how to |
---|
1233 | get rid of it. |
---|
1234 | """ |
---|
1235 | self.ResizeToFit() |
---|
1236 | |
---|
1237 | def ResizeToFit(self): |
---|
1238 | """Visualise the mesh so it fits in the window""" |
---|
1239 | if self.mesh.getUserVertices() == []: |
---|
1240 | return #There are no vertices! |
---|
1241 | # Resize the window |
---|
1242 | self.scrolledcanvas.resizescrollregion() |
---|
1243 | # I need this so the xview values are correct |
---|
1244 | self.scrolledcanvas.update() |
---|
1245 | |
---|
1246 | xtop, xbottom = self.scrolledcanvas.xview() |
---|
1247 | ytop, ybottom = self.scrolledcanvas.yview() |
---|
1248 | xdiff = xbottom-xtop |
---|
1249 | ydiff = ybottom-ytop |
---|
1250 | if xdiff == 1 and xdiff == 1: |
---|
1251 | #The mesh might be too small. |
---|
1252 | #Make it too large, then resize |
---|
1253 | #!!! Recursive hack. Should be a better way |
---|
1254 | fraction = 50 |
---|
1255 | self.SCALE *= fraction |
---|
1256 | self.scrolledcanvas.scale(ALL, 0, 0, fraction, fraction) |
---|
1257 | self.ResizeToFit() |
---|
1258 | else: |
---|
1259 | # without 0.99 some of the mesh may be off screen |
---|
1260 | fraction = 0.99*min(xdiff,ydiff) |
---|
1261 | self.selectZoom(fraction) |
---|
1262 | |
---|
1263 | def saveDrawing(self): |
---|
1264 | """ |
---|
1265 | Save the current drawing |
---|
1266 | """ |
---|
1267 | #print "dsg!!! self.currentFilePathName ",self.currentFilePathName |
---|
1268 | if (self.currentFilePathName[-4:] != ".tsh"): |
---|
1269 | # force user to choose a name |
---|
1270 | self.saveAsDrawing() |
---|
1271 | else: |
---|
1272 | self.exportASCIItriangulationfile(self.currentFilePathName) |
---|
1273 | |
---|
1274 | def saveAsDrawing(self): |
---|
1275 | """ |
---|
1276 | Save the current drawing, prompting for a file name |
---|
1277 | """ |
---|
1278 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1279 | filetypes=[("text mesh", "tsh"), |
---|
1280 | ("All Files", "*")]) |
---|
1281 | print "aa" |
---|
1282 | if ofile: |
---|
1283 | if ofile[-4:] == ".tsh": |
---|
1284 | self.currentFilePathName = ofile |
---|
1285 | else: |
---|
1286 | self.currentFilePathName = ofile + ".tsh" |
---|
1287 | self.exportASCIItriangulationfile(self.currentFilePathName) |
---|
1288 | |
---|
1289 | def exportASCIItriangulationfile(self,currentFilePathName): |
---|
1290 | """ |
---|
1291 | Have a warning prompt when saving a mesh where the generated mesh is |
---|
1292 | different from the user mesh - eg boundary tags that aren't carried |
---|
1293 | thru. Warning ~"Mesh not generated after changes. Generate mesh? " |
---|
1294 | - cancel, don't gen, don't save. Yes - generate mesh, go to save |
---|
1295 | screen. No - goto save screen. To implement this need to know when |
---|
1296 | the user has done a change, and the mesh hasn't been generated. If |
---|
1297 | there is no generated mesh do not prompt. |
---|
1298 | """ |
---|
1299 | #print "self.UserMeshChanged",self.UserMeshChanged |
---|
1300 | #print "self.mesh.isTriangulation()",self.mesh.isTriangulation() |
---|
1301 | if (self.UserMeshChanged) and self.mesh.isTriangulation(): |
---|
1302 | |
---|
1303 | m = _show("Warning", |
---|
1304 | "A triangulation has not been generated, after mesh changes. Generate triangulation before saving?", |
---|
1305 | icon=QUESTION, |
---|
1306 | type=YESNOCANCEL) |
---|
1307 | if m == "no": |
---|
1308 | self.mesh.exportASCIItriangulationfile(currentFilePathName) |
---|
1309 | self.UserMeshChanged = False |
---|
1310 | elif m == "cancel": |
---|
1311 | pass |
---|
1312 | elif m == "yes": |
---|
1313 | self.windowMeshGen(None) |
---|
1314 | self.mesh.exportASCIItriangulationfile(currentFilePathName) |
---|
1315 | else: |
---|
1316 | self.mesh.exportASCIItriangulationfile(currentFilePathName) |
---|
1317 | self.UserMeshChanged = False |
---|
1318 | |
---|
1319 | def initData(self): |
---|
1320 | """ |
---|
1321 | Initialise various lists and flags |
---|
1322 | """ |
---|
1323 | self.serial = 1000 |
---|
1324 | self.currentFilePathName = 'untitled' |
---|
1325 | |
---|
1326 | # these are attributes I've added |
---|
1327 | self.SCALE = 1 |
---|
1328 | self.selVertex = None #The last vertex selected, in draw seg mode |
---|
1329 | self.selVertexTag = None # The selected vertex drawn object tag |
---|
1330 | self.mesh = None |
---|
1331 | self.MeshMinAngle = 20 |
---|
1332 | self.MeshMaxArea = 200 |
---|
1333 | self.MeshnumTriangles = 20 |
---|
1334 | self.MeshMaxAreaLast = False |
---|
1335 | self.selMeshObject = None # The mesh object selected in the current mode |
---|
1336 | self.selMeshTag = None |
---|
1337 | mesh.Segment.set_default_tag("") |
---|
1338 | self.UserMeshChanged = False |
---|
1339 | self.meshLastAlpha = None |
---|
1340 | |
---|
1341 | def ipostscript(self): |
---|
1342 | """ |
---|
1343 | Print the canvas as a postscript file |
---|
1344 | """ |
---|
1345 | ofile = tkFileDialog.asksaveasfilename(initialdir=self.currentPath, |
---|
1346 | filetypes=[("postscript", "ps"), |
---|
1347 | ("All Files", "*")]) |
---|
1348 | if ofile: |
---|
1349 | if ofile[-3:] != ".ps": |
---|
1350 | ofile = ofile + ".ps" |
---|
1351 | postscript = self.canvas.postscript() |
---|
1352 | fd = open(ofile, 'w') |
---|
1353 | fd.write(postscript) |
---|
1354 | fd.close() |
---|
1355 | |
---|
1356 | def close(self): |
---|
1357 | self.quit() |
---|
1358 | def createInterface(self): |
---|
1359 | """ |
---|
1360 | Call all functions that create the GUI interface |
---|
1361 | """ |
---|
1362 | self.initData() |
---|
1363 | self.createMesh() |
---|
1364 | AppShell.AppShell.createInterface(self) |
---|
1365 | self.createButtons() |
---|
1366 | self.createMenus() |
---|
1367 | self.createBase() |
---|
1368 | self.createTools() |
---|
1369 | self.createZooms() |
---|
1370 | self.createEdits() |
---|
1371 | self.createSetTools() |
---|
1372 | self.createSetIcons() |
---|
1373 | self.createVisualiseIcons() |
---|
1374 | #self.addVertsAndSegs() # !!!DSG start pmesh with a triangle |
---|
1375 | self.selectFunc('pointer') |
---|
1376 | self.currentPath = os.getcwd() |
---|
1377 | |
---|
1378 | self.Visualise = True |
---|
1379 | |
---|
1380 | def loadtestmesh(self,ofile): |
---|
1381 | """ |
---|
1382 | debugging script to test loading a file |
---|
1383 | """ |
---|
1384 | fd = open(ofile) |
---|
1385 | a = mesh.Vertex (-10.0, 0.0) |
---|
1386 | d = mesh.Vertex (0.0, 4.0) |
---|
1387 | f = mesh.Vertex (4.0,0.0) |
---|
1388 | g = mesh.Vertex (-5.0,5.0) |
---|
1389 | |
---|
1390 | s1 = mesh.Segment(a,d) |
---|
1391 | s2 = mesh.Segment(d,f) |
---|
1392 | s3 = mesh.Segment(a,f) |
---|
1393 | |
---|
1394 | r1 = mesh.Region(0.3, 0.3) |
---|
1395 | |
---|
1396 | m = mesh.Mesh(userVertices=[a,d,f,g], userSegments=[s1,s2,s3], regions=[r1] ) |
---|
1397 | |
---|
1398 | fd.close() |
---|
1399 | print 'returning m' |
---|
1400 | return oadtestmesh(ofile) |
---|
1401 | |
---|
1402 | class AddVertexDialog(Dialog): |
---|
1403 | """ |
---|
1404 | Dialog box for adding a vertex by entering co-ordindates |
---|
1405 | """ |
---|
1406 | def body(self, master): |
---|
1407 | """ |
---|
1408 | GUI description |
---|
1409 | """ |
---|
1410 | self.title("Add New Vertex") |
---|
1411 | |
---|
1412 | Label(master, text='X position:').grid(row=0, sticky=W) |
---|
1413 | Label(master, text='Y position:').grid(row=1, sticky=W) |
---|
1414 | |
---|
1415 | self.xstr = Entry(master, width = 16, name ="entry") |
---|
1416 | self.ystr = Entry(master, width = 16) |
---|
1417 | |
---|
1418 | self.xstr.grid(row=0, column=1, sticky=W) |
---|
1419 | self.ystr.grid(row=1, column=1, sticky=W) |
---|
1420 | self.xstr.focus_force() |
---|
1421 | self.x = 0 |
---|
1422 | self.y = 0 |
---|
1423 | self.xyValuesOk = False |
---|
1424 | |
---|
1425 | |
---|
1426 | def apply(self): |
---|
1427 | """ |
---|
1428 | check entered values |
---|
1429 | """ |
---|
1430 | try: |
---|
1431 | self.x = float(self.xstr.get()) |
---|
1432 | self.y = float(self.ystr.get()) |
---|
1433 | self.xyValuesOk = True |
---|
1434 | |
---|
1435 | except ValueError: |
---|
1436 | showerror('Bad Vertex values', |
---|
1437 | 'X Y values are not numbers.') |
---|
1438 | |
---|
1439 | |
---|
1440 | class AutoSegmentDialog(Dialog): |
---|
1441 | """ |
---|
1442 | Dialog box for adding segments |
---|
1443 | """ |
---|
1444 | def __init__(self, parent, alpha): |
---|
1445 | self.alpha = alpha |
---|
1446 | Dialog.__init__(self, parent) |
---|
1447 | |
---|
1448 | def body(self, master): |
---|
1449 | """ |
---|
1450 | GUI description |
---|
1451 | """ |
---|
1452 | self.title("Automatically Add Segments") |
---|
1453 | |
---|
1454 | self.use_optimum = IntVar() |
---|
1455 | self.use_optimum.set(AUTO) # should initialise the radio buttons. |
---|
1456 | # It doesn't |
---|
1457 | self.boundary_type = IntVar() |
---|
1458 | |
---|
1459 | #self.use_optimum.set(NO_SELECTION) |
---|
1460 | self.ck = Radiobutton(master, value = AUTO, variable=self.use_optimum) |
---|
1461 | self.ck.grid(row=1, column=0) |
---|
1462 | Label(master, text='Use optimum alpha').grid(row=1, column=1, sticky=W) |
---|
1463 | |
---|
1464 | self.ck2 = Radiobutton(master, value = SET_ALPHA, |
---|
1465 | variable=self.use_optimum) |
---|
1466 | self.ck2.grid(row=2, column=0) |
---|
1467 | |
---|
1468 | Label(master, text='alpha:').grid(row=2, column=1, sticky=W) |
---|
1469 | if (self.alpha): |
---|
1470 | alphaVar = StringVar() |
---|
1471 | alphaVar.set(self.alpha) |
---|
1472 | self.alpha_str = Entry(master, |
---|
1473 | textvariable = alphaVar, |
---|
1474 | width = 16, name ="entry") |
---|
1475 | else: |
---|
1476 | self.alpha_str = Entry(master, width = 16, name ="entry") |
---|
1477 | |
---|
1478 | self.alpha_str.grid(row=2, column=3, sticky=W) |
---|
1479 | |
---|
1480 | #boundary type buttons |
---|
1481 | self.ck3 = Radiobutton(master, value = mesh.RAW, |
---|
1482 | variable=self.boundary_type) |
---|
1483 | self.ck3.grid(row=3, column=0) |
---|
1484 | Label(master, text='Raw boundary').grid(row=3, column=1, sticky=W) |
---|
1485 | # |
---|
1486 | self.ck4 = Radiobutton(master, value = mesh.REMOVE_HOLES, |
---|
1487 | variable=self.boundary_type) |
---|
1488 | self.ck4.grid(row=4, column=0) |
---|
1489 | Label(master, text='Remove small holes').grid(row=4,column=1, sticky=W) |
---|
1490 | # |
---|
1491 | self.ck5 = Radiobutton(master, value = mesh.REMOVE_SHARP_INDENTS, |
---|
1492 | variable=self.boundary_type) |
---|
1493 | self.ck5.grid(row=5, column=0) |
---|
1494 | Label(master, |
---|
1495 | text='Remove small holes \n& sharp indents').grid(row=5, |
---|
1496 | column=1, |
---|
1497 | sticky=W) |
---|
1498 | # |
---|
1499 | self.ck6 = Radiobutton(master, value = mesh.REMOVE_PINCH_OFF, |
---|
1500 | variable=self.boundary_type) |
---|
1501 | self.ck6.grid(row=6, column=0) |
---|
1502 | Label(master, |
---|
1503 | text='Remove small holes & \nsharp indents & pinch off').grid( \ |
---|
1504 | row=6, |
---|
1505 | column=1, |
---|
1506 | sticky=W) |
---|
1507 | |
---|
1508 | |
---|
1509 | self.alpha = 0 |
---|
1510 | self.alphaValueOk = False |
---|
1511 | |
---|
1512 | |
---|
1513 | def apply(self): |
---|
1514 | """ |
---|
1515 | check entered values |
---|
1516 | """ |
---|
1517 | try: |
---|
1518 | self.alpha = float(self.alpha_str.get()) |
---|
1519 | self.alphaValueOk = True |
---|
1520 | |
---|
1521 | except ValueError: |
---|
1522 | pass |
---|
1523 | #showerror('Bad Alpha value', |
---|
1524 | # 'Alpha is negative.') |
---|
1525 | |
---|
1526 | |
---|
1527 | class MeshGenDialog(Dialog): |
---|
1528 | """ |
---|
1529 | Dialog box for generating a mesh |
---|
1530 | """ |
---|
1531 | # initial values, hard coded. |
---|
1532 | # should be values associated with the current mesh |
---|
1533 | lastMinAngle = 20 |
---|
1534 | lastMaxArea = 100 |
---|
1535 | |
---|
1536 | |
---|
1537 | def __init__(self, |
---|
1538 | parent, |
---|
1539 | minAngle, |
---|
1540 | maxArea, |
---|
1541 | numTriangles, |
---|
1542 | MeshMaxAreaLast): |
---|
1543 | self.minAngle = minAngle |
---|
1544 | self.maxArea = maxArea |
---|
1545 | self.numTriangles = numTriangles |
---|
1546 | self.MeshMaxAreaLast = MeshMaxAreaLast |
---|
1547 | |
---|
1548 | Dialog.__init__(self, parent) |
---|
1549 | |
---|
1550 | |
---|
1551 | def body(self, master): |
---|
1552 | """ |
---|
1553 | GUI description |
---|
1554 | """ |
---|
1555 | self.title("Generate Mesh") |
---|
1556 | |
---|
1557 | Label(master, |
---|
1558 | text='Minimum Angle(0 - 40):').grid(row=0, sticky=W) |
---|
1559 | Label(master, |
---|
1560 | text='Angles>33 may not converge').grid(row=1, sticky=W) |
---|
1561 | Label(master, text='Maximum Area:').grid(row=2, sticky=W) |
---|
1562 | Label(master, text='OR # of triangles:').grid(row=3, sticky=W) |
---|
1563 | |
---|
1564 | |
---|
1565 | minAngleVar = StringVar() |
---|
1566 | minAngleVar.set(self.minAngle) |
---|
1567 | self.minAnglestr = Entry(master, |
---|
1568 | width = 16, |
---|
1569 | textvariable = minAngleVar, |
---|
1570 | takefocus=1) |
---|
1571 | if (self.MeshMaxAreaLast): |
---|
1572 | maxAreaVar = StringVar() |
---|
1573 | maxAreaVar.set(self.maxArea) |
---|
1574 | self.maxAreastr = Entry(master, |
---|
1575 | textvariable = maxAreaVar, |
---|
1576 | width = 16) |
---|
1577 | self.numTrianglesstr = Entry(master, |
---|
1578 | width = 16) |
---|
1579 | else: |
---|
1580 | self.maxAreastr = Entry(master, |
---|
1581 | width = 16) |
---|
1582 | self.maxAreastr.focus_force() |
---|
1583 | numTrianglesVar = StringVar() |
---|
1584 | numTrianglesVar.set(self.numTriangles) |
---|
1585 | self.numTrianglesstr = Entry(master, |
---|
1586 | textvariable = numTrianglesVar, |
---|
1587 | width = 16) |
---|
1588 | |
---|
1589 | |
---|
1590 | self.minAnglestr.grid(row=0, column=1, sticky=W) |
---|
1591 | self.maxAreastr.grid(row=2, column=1, sticky=W) |
---|
1592 | self.numTrianglesstr.grid(row=3, column=1, sticky=W) |
---|
1593 | |
---|
1594 | self.numTriangles = 0 |
---|
1595 | self.minAngle = 0 |
---|
1596 | self.maxArea = 0 |
---|
1597 | self.ValuesOk = False |
---|
1598 | |
---|
1599 | |
---|
1600 | def apply(self): |
---|
1601 | """ |
---|
1602 | check entered values |
---|
1603 | """ |
---|
1604 | self.goodMaxArea = self.goodNumTriangles = True |
---|
1605 | self.ValuesOk = True |
---|
1606 | try: |
---|
1607 | self.minAngle = float(self.minAnglestr.get()) |
---|
1608 | MeshGenDialog.lastMinAngle =self.minAngle |
---|
1609 | except ValueError: |
---|
1610 | self.ValuesOk = False |
---|
1611 | showerror('Bad mesh generation values', |
---|
1612 | ' Values are not numbers.') |
---|
1613 | |
---|
1614 | try: |
---|
1615 | self.maxArea = float(self.maxAreastr.get()) |
---|
1616 | MeshGenDialog.lastMaxArea =self.maxArea |
---|
1617 | except ValueError: |
---|
1618 | self.goodMaxArea = False |
---|
1619 | |
---|
1620 | try: |
---|
1621 | self.numTriangles = int(self.numTrianglesstr.get()) |
---|
1622 | MeshGenDialog.lastNumTriangles =self.numTriangles |
---|
1623 | except ValueError: |
---|
1624 | self.goodNumTriangles= False |
---|
1625 | |
---|
1626 | if self.goodMaxArea == False and self.goodNumTriangles == False: |
---|
1627 | self.ValuesOk = False |
---|
1628 | showerror('Bad mesh generation values', |
---|
1629 | 'Values are not numbers.') |
---|
1630 | |
---|
1631 | if self.goodMaxArea == True and self.goodNumTriangles == True: |
---|
1632 | self.ValuesOk = False |
---|
1633 | showerror('Bad mesh generation values', |
---|
1634 | 'Give a maximum area OR number of triangles, not both.') |
---|
1635 | |
---|
1636 | try: |
---|
1637 | # value checking |
---|
1638 | if self.minAngle <0.0 or self.minAngle >40.0: |
---|
1639 | raise IOError |
---|
1640 | if self.goodMaxArea == True and self.maxArea <0.0: |
---|
1641 | raise IOError |
---|
1642 | if self.goodNumTriangles == True and self.numTriangles <=0: |
---|
1643 | raise IOError |
---|
1644 | |
---|
1645 | except IOError: |
---|
1646 | self.ValuesOk = False |
---|
1647 | showerror('Bad mesh generation values', |
---|
1648 | 'Values are out of range.') |
---|
1649 | class GeneralThresholdDialog(Dialog): |
---|
1650 | """ |
---|
1651 | Dialog box for thresholding a set by entering minimum |
---|
1652 | and maximum values |
---|
1653 | """ |
---|
1654 | def __init__(self, |
---|
1655 | parent, |
---|
1656 | attribute_titles, |
---|
1657 | function_description): |
---|
1658 | self.attribute_titles=attribute_titles |
---|
1659 | self.function_description=function_description |
---|
1660 | |
---|
1661 | Dialog.__init__(self, parent) |
---|
1662 | |
---|
1663 | |
---|
1664 | def body(self, master): |
---|
1665 | """ |
---|
1666 | GUI description |
---|
1667 | """ |
---|
1668 | self.title("Threshold selected set") |
---|
1669 | blurb1 = 'Threshold selected set between minimum' |
---|
1670 | blurb2 = 'and maximum ' + self.function_description |
---|
1671 | |
---|
1672 | Label(master,text=blurb1).grid(row=0, sticky=W) |
---|
1673 | Label(master,text=blurb2).grid(row=1, sticky=W) |
---|
1674 | |
---|
1675 | Label(master, text='minimum attribute:').grid(row=2, sticky=W) |
---|
1676 | Label(master, text='maximum attribute:').grid(row=3, sticky=W) |
---|
1677 | Label(master, text='attribute name').grid(row=4, sticky=W) |
---|
1678 | |
---|
1679 | |
---|
1680 | nameVar = StringVar() |
---|
1681 | nameVar.set('elevation') |
---|
1682 | |
---|
1683 | self.minstr = Entry(master, width = 16, name ="entry") |
---|
1684 | self.maxstr = Entry(master, width = 16) |
---|
1685 | self.attstr = Entry(master, width = 16,textvariable = nameVar) |
---|
1686 | |
---|
1687 | self.minstr.grid(row=2, column=1, sticky=W) |
---|
1688 | self.maxstr.grid(row=3, column=1, sticky=W) |
---|
1689 | self.attstr.grid(row=4, column=1, sticky=W) |
---|
1690 | self.minstr.focus_force() |
---|
1691 | self.min = 0 |
---|
1692 | self.max = 0 |
---|
1693 | self.attribute_name = 'elevation' |
---|
1694 | self.minmaxValuesOk = False |
---|
1695 | |
---|
1696 | def apply(self): |
---|
1697 | self.minmaxValuesOk = True |
---|
1698 | try: |
---|
1699 | self.min = float(self.minstr.get()) |
---|
1700 | self.max = float(self.maxstr.get()) |
---|
1701 | except ValueError: |
---|
1702 | self.minmaxValuesOk = False |
---|
1703 | showerror('Bad mesh generation values', |
---|
1704 | ' Values are not numbers.') |
---|
1705 | try: |
---|
1706 | self.attribute_titles.index(self.attstr.get())#dodgey. |
---|
1707 | self.attribute_name = self.attstr.get() |
---|
1708 | except ValueError: |
---|
1709 | self.minmaxValuesOk = False |
---|
1710 | showerror('Bad attribute name', |
---|
1711 | ' Attribute not in mesh.') |
---|
1712 | |
---|
1713 | class ThresholdDialog(Dialog): |
---|
1714 | """ |
---|
1715 | Dialog box for thresholding a set by entering minimum |
---|
1716 | and maximum values |
---|
1717 | """ |
---|
1718 | def __init__(self, |
---|
1719 | parent, |
---|
1720 | attribute_titles): |
---|
1721 | self.attribute_titles=attribute_titles |
---|
1722 | Dialog.__init__(self, parent) |
---|
1723 | |
---|
1724 | |
---|
1725 | def body(self, master): |
---|
1726 | """ |
---|
1727 | GUI description |
---|
1728 | """ |
---|
1729 | self.title("Threshold selected set") |
---|
1730 | |
---|
1731 | Label(master, text='minimum attribute:').grid(row=0, sticky=W) |
---|
1732 | Label(master, text='maximum attribute:').grid(row=1, sticky=W) |
---|
1733 | Label(master, text='attribute name').grid(row=2, sticky=W) |
---|
1734 | |
---|
1735 | |
---|
1736 | nameVar = StringVar() |
---|
1737 | nameVar.set('elevation') |
---|
1738 | |
---|
1739 | self.minstr = Entry(master, width = 16, name ="entry") |
---|
1740 | self.maxstr = Entry(master, width = 16) |
---|
1741 | self.attstr = Entry(master, width = 16,textvariable = nameVar) |
---|
1742 | |
---|
1743 | self.minstr.grid(row=0, column=1, sticky=W) |
---|
1744 | self.maxstr.grid(row=1, column=1, sticky=W) |
---|
1745 | self.attstr.grid(row=2, column=1, sticky=W) |
---|
1746 | self.minstr.focus_force() |
---|
1747 | self.min = 0 |
---|
1748 | self.max = 0 |
---|
1749 | self.attribute_name = 'elevation' |
---|
1750 | self.minmaxValuesOk = False |
---|
1751 | |
---|
1752 | def apply(self): |
---|
1753 | self.minmaxValuesOk = True |
---|
1754 | try: |
---|
1755 | self.min = float(self.minstr.get()) |
---|
1756 | self.max = float(self.maxstr.get()) |
---|
1757 | except ValueError: |
---|
1758 | self.minmaxValuesOk = False |
---|
1759 | showerror('Bad mesh generation values', |
---|
1760 | ' Values are not numbers.') |
---|
1761 | try: |
---|
1762 | self.attribute_titles.index(self.attstr.get())#dodgey. |
---|
1763 | self.attribute_name = self.attstr.get() |
---|
1764 | except ValueError: |
---|
1765 | self.minmaxValuesOk = False |
---|
1766 | showerror('Bad attribute name', |
---|
1767 | ' Attribute not in mesh.') |
---|
1768 | |
---|
1769 | |
---|
1770 | class Courant_ThresholdDialog(Dialog): |
---|
1771 | """ |
---|
1772 | Dialog box for thresholding a set by entering minimum |
---|
1773 | and maximum values |
---|
1774 | """ |
---|
1775 | def __init__(self, |
---|
1776 | parent, |
---|
1777 | attribute_titles): |
---|
1778 | self.attribute_titles=attribute_titles |
---|
1779 | Dialog.__init__(self, parent) |
---|
1780 | |
---|
1781 | |
---|
1782 | def body(self, master): |
---|
1783 | """ |
---|
1784 | GUI description |
---|
1785 | """ |
---|
1786 | self.title("Courant_Threshold selected set") |
---|
1787 | |
---|
1788 | Label(master, text='minimum attribute:').grid(row=0, sticky=W) |
---|
1789 | Label(master, text='maximum attribute:').grid(row=1, sticky=W) |
---|
1790 | Label(master, text='attribute name').grid(row=2, sticky=W) |
---|
1791 | |
---|
1792 | |
---|
1793 | nameVar = StringVar() |
---|
1794 | nameVar.set('elevation') |
---|
1795 | |
---|
1796 | self.minstr = Entry(master, width = 16, name ="entry") |
---|
1797 | self.maxstr = Entry(master, width = 16) |
---|
1798 | self.attstr = Entry(master, width = 16,textvariable = nameVar) |
---|
1799 | |
---|
1800 | self.minstr.grid(row=0, column=1, sticky=W) |
---|
1801 | self.maxstr.grid(row=1, column=1, sticky=W) |
---|
1802 | self.attstr.grid(row=2, column=1, sticky=W) |
---|
1803 | self.minstr.focus_force() |
---|
1804 | self.min = 0 |
---|
1805 | self.max = 0 |
---|
1806 | self.attribute_name = 'elevation' |
---|
1807 | self.minmaxValuesOk = False |
---|
1808 | |
---|
1809 | def apply(self): |
---|
1810 | self.minmaxValuesOk = True |
---|
1811 | try: |
---|
1812 | self.min = float(self.minstr.get()) |
---|
1813 | self.max = float(self.maxstr.get()) |
---|
1814 | except ValueError: |
---|
1815 | self.minmaxValuesOk = False |
---|
1816 | showerror('Bad mesh generation values', |
---|
1817 | ' Values are not numbers.') |
---|
1818 | try: |
---|
1819 | self.attribute_titles.index(self.attstr.get())#dodgey. |
---|
1820 | self.attribute_name = self.attstr.get() |
---|
1821 | except ValueError: |
---|
1822 | self.minmaxValuesOk = False |
---|
1823 | showerror('Bad attribute name', |
---|
1824 | ' Attribute not in mesh.') |
---|
1825 | |
---|
1826 | |
---|
1827 | class setStructureNumberDialog(Dialog): |
---|
1828 | """ |
---|
1829 | Dialog box for setting the number of triangles |
---|
1830 | used to make up dilation or erosion |
---|
1831 | """ |
---|
1832 | def body(self, master): |
---|
1833 | """ |
---|
1834 | GUI description |
---|
1835 | """ |
---|
1836 | self.title("Set number of elements effected by morphing sets") |
---|
1837 | |
---|
1838 | Label(master, text='number:').grid(row=0, sticky=W) |
---|
1839 | |
---|
1840 | self.number = Entry(master, width = 16, name ="entry") |
---|
1841 | |
---|
1842 | self.number.grid(row=0, column=1, sticky=W) |
---|
1843 | self.number.focus_force() |
---|
1844 | self.number = 0 |
---|
1845 | self.numberOk = False |
---|
1846 | |
---|
1847 | def apply(self): |
---|
1848 | self.numberOk = True |
---|
1849 | try: |
---|
1850 | self.number = int(self.number.get()) |
---|
1851 | except ValueError: |
---|
1852 | self.numberOK = False |
---|
1853 | showerror('Bad mesh generation values', |
---|
1854 | ' Values are not numbers.') |
---|
1855 | |
---|
1856 | |
---|
1857 | |
---|
1858 | if __name__ == '__main__': |
---|
1859 | draw = Draw() |
---|
1860 | draw.run() |
---|
1861 | #profile.run('draw.run()', 'pmeshprof') |
---|
1862 | |
---|