[349] | 1 | import mesh |
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| 2 | from tkSimpleDialog import Dialog,askfloat, askinteger, askstring |
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| 3 | from Tkinter import FALSE,TRUE, Frame,X, LEFT,YES,BOTH,ALL,Widget,CURRENT, Label,W, Entry, E, ACTIVE, NORMAL, StringVar |
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| 4 | from tkMessageBox import showerror |
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| 5 | |
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| 6 | class vAbstract: |
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| 7 | """ |
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| 8 | Define the visualisation of a mesh object |
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| 9 | """ |
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| 10 | def __init__(self, association): |
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| 11 | # The association is the class oncanvas will hold ie mesh.Vertex |
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| 12 | self.association = association |
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| 13 | self.oncanvas = {} |
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| 14 | |
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| 15 | def visualise(self, meshobject, uniqueID, canvas, scale): |
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| 16 | """ |
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| 17 | draws a mesh object and add it the the canvas data structure. |
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| 18 | Note: a guiID attribute is added to each point object thats visualised. |
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| 19 | This is used in zooming. |
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| 20 | |
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| 21 | meshobject is from mesh.py, eg vertex, hole |
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| 22 | """ |
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| 23 | meshobject.guiID = uniqueID |
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| 24 | meshobject.draw(canvas, uniqueID, scale =scale) |
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| 25 | self.oncanvas[uniqueID] = meshobject |
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| 26 | return meshobject |
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| 27 | |
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| 28 | def unvisualise(self, meshobject, canvas): |
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| 29 | """ |
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| 30 | delete a visual mesh object and |
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| 31 | delete it from the canvas mesh data structure |
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| 32 | """ |
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| 33 | canvas.delete(meshobject.guiID) |
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| 34 | del self.oncanvas[meshobject.guiID] |
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| 35 | |
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| 36 | def hasKey(self, key): |
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| 37 | """ |
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| 38 | returns true if the key is in the canvas list |
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| 39 | """ |
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| 40 | if self.oncanvas.has_key(key): |
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| 41 | return True |
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| 42 | else: |
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| 43 | return False |
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| 44 | |
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| 45 | def getMeshObject(self, key): |
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| 46 | """ |
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| 47 | returns the mesh object, |
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| 48 | given it's key. |
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| 49 | |
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| 50 | precon: The key is valid |
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| 51 | """ |
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| 52 | return self.oncanvas[key] |
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| 53 | |
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| 54 | def editWindow(self, canvas, selMeshObject,userMeshChanged): |
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| 55 | print "Not implimented" |
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| 56 | return userMeshChanged |
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| 57 | |
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| 58 | def defaultWindow(self, canvas): |
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| 59 | print "Not implimented" |
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| 60 | |
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| 61 | def draw (self): |
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| 62 | """ |
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| 63 | This method must be overriden |
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| 64 | """ |
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| 65 | pass |
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| 66 | |
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| 67 | def __add__(self, other): |
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| 68 | return VMesh([self,other]) |
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| 69 | |
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[407] | 70 | def __repr__(self): |
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| 71 | return str(self.__class__) |
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[349] | 72 | |
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| 73 | class vPoints(vAbstract): |
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| 74 | """ |
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| 75 | Define the visualisation of a point |
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| 76 | """ |
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| 77 | |
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| 78 | def draw(self,x,y,mesh,uniqueID,scale,canvas,event): |
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| 79 | """ |
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| 80 | draw a point object, plus add it to the mesh data structure |
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| 81 | |
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| 82 | event isn't used |
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| 83 | """ |
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| 84 | point = mesh.addUserPoint(self.association,x/scale,y/scale) |
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| 85 | self.visualise(point, uniqueID, canvas, scale) |
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| 86 | return point |
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| 87 | |
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| 88 | class vRegions(vPoints): |
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| 89 | """ |
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| 90 | Define the visualisation of a region |
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| 91 | """ |
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| 92 | def editWindow(self, canvas, selMeshObject,userMeshChanged): |
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| 93 | dialog = EditRegionDialog (canvas, |
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| 94 | selMeshObject.getTag(), |
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| 95 | selMeshObject.getMaxArea() ) |
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| 96 | if dialog.ValueOk: |
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| 97 | selMeshObject.setTag(dialog.tag) |
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| 98 | if dialog.maxArea != 0.0: #using 0.0 to mean no max area (hacky) |
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| 99 | selMeshObject.setMaxArea(dialog.maxArea) |
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| 100 | else: |
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| 101 | selMeshObject.deleteMaxArea() |
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| 102 | userMeshChanged = True |
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| 103 | return userMeshChanged |
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| 104 | |
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| 105 | class EditRegionDialog(Dialog): |
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| 106 | """ |
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| 107 | Dialog box for editing region info |
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| 108 | """ |
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| 109 | # initial values, hard coded. |
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| 110 | # should be values associated with the current mesh |
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| 111 | |
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| 112 | |
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| 113 | def __init__(self, |
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| 114 | parent, |
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| 115 | tag, |
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| 116 | maxArea): |
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| 117 | |
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| 118 | |
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| 119 | self.tag = tag |
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| 120 | self.maxArea = maxArea |
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| 121 | |
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| 122 | Dialog.__init__(self, parent) |
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| 123 | |
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| 124 | |
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| 125 | def body(self, master): |
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| 126 | """ |
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| 127 | GUI description |
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| 128 | """ |
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| 129 | self.title("Edit Region") |
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| 130 | |
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| 131 | Label(master, |
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| 132 | text='tag:').grid(row=0, sticky=W) |
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| 133 | Label(master, |
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| 134 | text='Maximum Triangle Area').grid(row=1, sticky=W) |
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| 135 | |
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| 136 | |
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| 137 | tagVar = StringVar() |
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| 138 | tagVar.set(self.tag) |
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| 139 | self.tagstr = Entry(master, |
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| 140 | width = 16, |
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| 141 | textvariable = tagVar, |
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| 142 | takefocus=1) |
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| 143 | |
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| 144 | |
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| 145 | maxAreaVar = StringVar() |
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| 146 | if self.maxArea == None: |
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| 147 | self.maxArea = "" |
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| 148 | maxAreaVar.set(self.maxArea) |
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| 149 | self.maxAreastr = Entry(master, |
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| 150 | width = 16, |
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| 151 | textvariable = maxAreaVar, |
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| 152 | takefocus=1) |
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| 153 | |
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| 154 | self.tagstr.grid(row=0, column=1, sticky=W) |
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| 155 | self.maxAreastr.grid(row=1, column=1, sticky=W) |
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| 156 | |
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| 157 | self.tag = -1 |
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| 158 | self.maxArea = -1 |
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| 159 | self.ValueOk = False |
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| 160 | |
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| 161 | |
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| 162 | def apply(self): |
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| 163 | """ |
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| 164 | check entered values |
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| 165 | """ |
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| 166 | self.goodMaxArea = self.goodtag = True |
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| 167 | self.ValueOk = True |
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| 168 | try: |
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| 169 | self.tag = self.tagstr.get() |
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| 170 | except ValueError: |
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| 171 | self.ValueOk = False |
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| 172 | showerror('Bad mesh generation values', |
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| 173 | ' Values are not numbers.') |
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| 174 | |
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| 175 | if not self.maxAreastr.get() == "": |
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| 176 | try: |
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| 177 | self.maxArea = float(self.maxAreastr.get()) |
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| 178 | #MeshGenDialog.lastMaxArea =self.maxArea |
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| 179 | except ValueError: |
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| 180 | self.ValueOk = False |
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| 181 | showerror('Bad mesh generation values', |
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| 182 | ' Values are not numbers.') |
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| 183 | else: |
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| 184 | self.maxArea = 0.0 |
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| 185 | |
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| 186 | try: |
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| 187 | # value checking |
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| 188 | if self.goodMaxArea == True and self.maxArea < 0.0: |
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| 189 | raise IOError |
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| 190 | |
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| 191 | except IOError: |
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| 192 | self.ValueOk = False |
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| 193 | showerror('Bad mesh generation values', |
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| 194 | 'Values are out of range.') |
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| 195 | |
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| 196 | |
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| 197 | class vSegments(vAbstract): |
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| 198 | """ |
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| 199 | Define the visualisation of a segment |
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| 200 | """ |
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| 201 | |
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| 202 | def draw(self,v1,v2,mesh,uniqueID,scale,canvas,event): |
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| 203 | """ |
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| 204 | draw a segment object, plus add it to the mesh data structure |
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| 205 | |
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| 206 | event isn't used |
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| 207 | """ |
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| 208 | segment = mesh.addUserSegment(v1,v2) |
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| 209 | self.visualise(segment, uniqueID, canvas, scale) |
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| 210 | return segment |
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| 211 | |
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| 212 | def editWindow_int(self, canvas, selMeshObject): |
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| 213 | ask_int = askinteger("Edit Segment", "Marker", |
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| 214 | minvalue=0, initialvalue= selMeshObject.marker) |
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| 215 | if ask_int >= 0: |
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| 216 | selMeshObject.marker = ask_int |
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| 217 | |
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| 218 | def editWindow(self, canvas, selMeshObject, userMeshChanged): |
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| 219 | ask_string = askstring("Edit Segment Tag", "Marker", |
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| 220 | initialvalue= str(selMeshObject.marker)) |
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| 221 | if ask_string != None: |
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| 222 | selMeshObject.marker = ask_string |
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| 223 | userMeshChanged = True |
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| 224 | return userMeshChanged |
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| 225 | |
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| 226 | def defaultWindow(self, canvas): |
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| 227 | ask_string = askstring("Edit Default Segment Tag", "Marker", |
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| 228 | initialvalue= str(self.association.get_default_tag())) |
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| 229 | if ask_string != None: |
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| 230 | self.association.set_default_tag(ask_string) |
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| 231 | |
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| 232 | class vTriangles(vAbstract): |
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| 233 | """ |
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| 234 | Define the visualisation of a triangle |
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| 235 | """ |
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| 236 | |
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| 237 | def draw(self,mesh,uniqueID,scale,canvas,event): |
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| 238 | """ |
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| 239 | currently triangles have no draw function |
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| 240 | """ |
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| 241 | raise TypeError |
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| 242 | |
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| 243 | |
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| 244 | class vMesh(vAbstract): |
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| 245 | """ |
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| 246 | Define the visualisation of a collection of mesh object dictionaries (eg vSegments) |
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| 247 | """ |
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| 248 | def __init__(self,MeshObjects): |
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| 249 | self.association = mesh.MeshObject |
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| 250 | self.MeshObjectsList = MeshObjects |
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| 251 | |
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| 252 | def visualise(self, meshobject, uniqueID, canvas, scale): |
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| 253 | """ |
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| 254 | This should find the right vAbstract instance and call visualise |
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| 255 | """ |
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| 256 | raise Exception |
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| 257 | |
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| 258 | def unvisualise(self, MeshObject, canvas): |
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| 259 | """ |
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| 260 | delete a visual object and |
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| 261 | delete it from the canvas mesh data structure |
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| 262 | """ |
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| 263 | for MeshObjects in self.MeshObjectsList: |
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| 264 | if isinstance(MeshObject,MeshObjects.association): |
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| 265 | MeshObjects.unvisualise(MeshObject, canvas) |
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| 266 | break |
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| 267 | |
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| 268 | def hasKey(self, key): |
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| 269 | """ |
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| 270 | returns true if the key is in the canvas list |
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| 271 | """ |
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| 272 | for MeshObjects in self.MeshObjectsList: |
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| 273 | if MeshObjects.oncanvas.has_key(key): |
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| 274 | return True |
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| 275 | return False |
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| 276 | |
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| 277 | def getMeshObject(self, key): |
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| 278 | """ |
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| 279 | returns the mesh object, |
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| 280 | given it's key. |
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| 281 | |
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| 282 | precon: The key is valid |
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| 283 | """ |
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| 284 | for MeshObjects in self.MeshObjectsList: |
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| 285 | try: |
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| 286 | return MeshObjects.oncanvas[key] |
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| 287 | except KeyError: |
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| 288 | pass |
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| 289 | raise KeyError |
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| 290 | |
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| 291 | def editWindow(self, canvas, selMeshObject, userMeshChanged): |
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| 292 | for MeshObjects in self.MeshObjectsList: |
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| 293 | if isinstance(selMeshObject,MeshObjects.association): |
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| 294 | userMeshChanged =MeshObjects.editWindow(canvas, selMeshObject,userMeshChanged) |
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| 295 | break |
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| 296 | return userMeshChanged |
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| 297 | |
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| 298 | def defaultWindow(self, canvas, MeshClass): |
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| 299 | for MeshObjects in self.MeshObjectsList: |
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| 300 | if MeshClass == MeshObjects.association: |
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| 301 | MeshObjects.defaultWindow(canvas) |
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| 302 | break |
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