[195] | 1 | """Library of standard meshes and facilities for reading various |
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| 2 | mesh file formats |
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| 3 | """ |
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| 4 | |
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| 5 | |
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| 6 | def rectangular(m, n, len1=1.0, len2=1.0, origin = (0.0, 0.0)): |
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| 7 | |
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| 8 | """Setup a rectangular grid of triangles |
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| 9 | with m+1 by n+1 grid points |
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| 10 | and side lengths len1, len2. If side lengths are omitted |
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| 11 | the mesh defaults to the unit square. |
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| 12 | |
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| 13 | len1: x direction (left to right) |
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| 14 | len2: y direction (bottom to top) |
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| 15 | |
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| 16 | Return to lists: points and elements suitable for creating a Mesh or |
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| 17 | FVMesh object, e.g. Mesh(points, elements) |
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| 18 | """ |
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| 19 | |
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| 20 | from config import epsilon |
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| 21 | |
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| 22 | #E = m*n*2 #Number of triangular elements |
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| 23 | #P = (m+1)*(n+1) #Number of initial vertices |
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| 24 | |
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| 25 | delta1 = float(len1)/m |
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| 26 | delta2 = float(len2)/n |
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| 27 | |
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| 28 | #Dictionary of vertex objects |
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| 29 | vertices = {} |
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| 30 | points = [] |
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| 31 | |
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| 32 | for i in range(m+1): |
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| 33 | for j in range(n+1): |
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| 34 | vertices[i,j] = len(points) |
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| 35 | points.append([i*delta1 + origin[0], j*delta2 + origin[1]]) |
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| 36 | |
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| 37 | |
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| 38 | |
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| 39 | #Construct 2 triangles per rectangular element and assign tags to boundary |
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| 40 | elements = [] |
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| 41 | boundary = {} |
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| 42 | for i in range(m): |
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| 43 | for j in range(n): |
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| 44 | v1 = vertices[i,j+1] |
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| 45 | v2 = vertices[i,j] |
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| 46 | v3 = vertices[i+1,j+1] |
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| 47 | v4 = vertices[i+1,j] |
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| 48 | |
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| 49 | #Update boundary dictionary and create elements |
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| 50 | if i == m-1: |
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| 51 | boundary[(len(elements), 2)] = 'right' |
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| 52 | if j == 0: |
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| 53 | boundary[(len(elements), 1)] = 'bottom' |
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| 54 | elements.append([v4,v3,v2]) #Lower element |
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| 55 | |
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| 56 | if i == 0: |
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| 57 | boundary[(len(elements), 2)] = 'left' |
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| 58 | if j == n-1: |
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| 59 | boundary[(len(elements), 1)] = 'top' |
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| 60 | elements.append([v1,v2,v3]) #Upper element |
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| 61 | |
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| 62 | return points, elements, boundary |
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| 63 | |
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| 64 | |
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| 65 | |
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[317] | 66 | def from_polyfile(name): |
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| 67 | """Read mesh from .poly file, an obj like file format |
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| 68 | listing first vertex coordinates and then connectivity |
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| 69 | """ |
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| 70 | |
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| 71 | from util import anglediff |
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| 72 | from math import pi |
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| 73 | import os.path |
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| 74 | root, ext = os.path.splitext(name) |
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| 75 | |
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| 76 | if ext == 'poly': |
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| 77 | filename = name |
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| 78 | else: |
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| 79 | filename = name + '.poly' |
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| 80 | |
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| 81 | |
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| 82 | fid = open(filename) |
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| 83 | |
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| 84 | points = [] #x, y |
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| 85 | values = [] #z |
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| 86 | vertex_values = [] #Repeated z |
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| 87 | triangles = [] #v0, v1, v2 |
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| 88 | |
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| 89 | lines = fid.readlines() |
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| 90 | |
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| 91 | keyword = lines[0].strip() |
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| 92 | msg = 'First line in .poly file must contain the keyword: POINTS' |
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| 93 | assert keyword == 'POINTS', msg |
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| 94 | |
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| 95 | offending = 0 |
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| 96 | i = 1 |
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| 97 | while keyword == 'POINTS': |
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| 98 | line = lines[i].strip() |
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| 99 | i += 1 |
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| 100 | |
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| 101 | if line == 'POLYS': |
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| 102 | keyword = line |
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| 103 | break |
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| 104 | |
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| 105 | fields = line.split(':') |
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| 106 | assert int(fields[0]) == i-1, 'Point indices not consecutive' |
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| 107 | |
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| 108 | #Split the three floats |
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| 109 | xyz = fields[1].split() |
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| 110 | |
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| 111 | x = float(xyz[0]) |
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| 112 | y = float(xyz[1]) |
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| 113 | z = float(xyz[2]) |
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| 114 | |
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| 115 | points.append([x, y]) |
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| 116 | values.append(z) |
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| 117 | |
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| 118 | |
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| 119 | k = i |
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| 120 | while keyword == 'POLYS': |
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| 121 | line = lines[i].strip() |
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| 122 | i += 1 |
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| 123 | |
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| 124 | if line == 'END': |
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| 125 | keyword = line |
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| 126 | break |
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| 127 | |
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| 128 | |
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| 129 | fields = line.split(':') |
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| 130 | assert int(fields[0]) == i-k, 'Poly indices not consecutive' |
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| 131 | |
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| 132 | #Split the three indices |
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| 133 | vvv = fields[1].split() |
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| 134 | |
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| 135 | i0 = int(vvv[0])-1 |
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| 136 | i1 = int(vvv[1])-1 |
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| 137 | i2 = int(vvv[2])-1 |
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| 138 | |
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| 139 | #Check for and exclude degenerate areas |
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| 140 | x0 = points[i0][0] |
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| 141 | y0 = points[i0][1] |
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| 142 | x1 = points[i1][0] |
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| 143 | y1 = points[i1][1] |
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| 144 | x2 = points[i2][0] |
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| 145 | y2 = points[i2][1] |
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| 146 | |
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| 147 | area = abs((x1*y0-x0*y1)+(x2*y1-x1*y2)+(x0*y2-x2*y0))/2 |
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| 148 | if area > 0: |
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| 149 | |
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| 150 | #Ensure that points are arranged in counter clock-wise order |
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| 151 | v0 = [x1-x0, y1-y0] |
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| 152 | v1 = [x2-x1, y2-y1] |
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| 153 | v2 = [x0-x2, y0-y2] |
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| 154 | |
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| 155 | a0 = anglediff(v1, v0) |
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| 156 | a1 = anglediff(v2, v1) |
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| 157 | a2 = anglediff(v0, v2) |
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| 158 | |
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| 159 | |
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| 160 | if a0 < pi and a1 < pi and a2 < pi: |
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| 161 | #all is well |
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| 162 | j0 = i0 |
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| 163 | j1 = i1 |
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| 164 | j2 = i2 |
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| 165 | else: |
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| 166 | #Swap two vertices |
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| 167 | j0 = i1 |
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| 168 | j1 = i0 |
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| 169 | j2 = i2 |
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| 170 | |
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| 171 | triangles.append([j0, j1, j2]) |
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| 172 | vertex_values.append([values[j0], values[j1], values[j2]]) |
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| 173 | else: |
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| 174 | offending +=1 |
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| 175 | |
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| 176 | print 'Removed %d offending triangles out of %d' %(offending, len(lines)) |
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| 177 | return points, triangles, vertex_values |
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