[1639] | 1 | |
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[1265] | 2 | from visual import * |
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| 3 | |
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[1290] | 4 | elevation_color = (0.3,0.4,0.5) |
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[1471] | 5 | stage_color = (0.1,0.4,0.99) |
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| 6 | friction_color = (0.1,0.99,0.1) |
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| 7 | other_color = (0.99,0.4,0.1) |
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[1462] | 8 | |
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[1290] | 9 | |
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[1363] | 10 | class Visualiser: |
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[1407] | 11 | |
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[1639] | 12 | def __init__(self,domain,scale_z=1.0,rect=None,title='Test'): |
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[1265] | 13 | """Create visualisation of domain |
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| 14 | """ |
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| 15 | |
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[1639] | 16 | self.scene = display(title=title) |
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| 17 | self.scene.center = (0.5,0.5,0.0) |
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| 18 | self.scene.forward = vector(-0.0, 0.5, -0.8) |
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| 19 | self.scene.ambient = 0.4 |
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| 20 | self.scene.lights = [(0.6, 0.3, 0.2), (0.1, -0.5, 0.4)] |
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| 21 | |
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[1265] | 22 | self.frame = frame() |
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[1280] | 23 | |
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[1839] | 24 | self.domain = domain |
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| 25 | self.default_scale_z = scale_z |
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| 26 | self.vertices = domain.vertex_coordinates |
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[1280] | 27 | |
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[1363] | 28 | |
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[1290] | 29 | # models for each quantity |
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[1565] | 30 | self.vpython_z_models = {} |
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[1414] | 31 | #print keys |
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[1565] | 32 | for key in self.domain.quantities: |
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[1639] | 33 | self.vpython_z_models[key] = faces(frame=self.frame) |
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[1265] | 34 | |
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[1414] | 35 | #print self.z_models |
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[1280] | 36 | |
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[1510] | 37 | if rect is None: |
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| 38 | self.max_x = max(max(self.vertices[:,0]),max(self.vertices[:,2]),max(self.vertices[:,4])) |
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| 39 | self.min_x = min(min(self.vertices[:,0]),min(self.vertices[:,2]),min(self.vertices[:,4])) |
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| 40 | self.max_y = max(max(self.vertices[:,1]),max(self.vertices[:,3]),max(self.vertices[:,5])) |
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| 41 | self.min_y = min(min(self.vertices[:,1]),min(self.vertices[:,3]),min(self.vertices[:,5])) |
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| 42 | else: |
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| 43 | self.max_x = rect[2] |
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| 44 | self.min_x = rect[0] |
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| 45 | self.max_y = rect[3] |
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| 46 | self.min_y = rect[1] |
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[1265] | 47 | |
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[1510] | 48 | |
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[1639] | 49 | self.range_x = self.max_x - self.min_x |
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| 50 | self.range_y = self.max_y - self.min_y |
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| 51 | self.range_xy = max(self.range_x, self.range_y) |
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| 52 | |
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| 53 | |
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[1290] | 54 | # print 'min_x=',self.min_x |
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| 55 | # print 'max_x=',self.max_x |
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| 56 | # print 'range_x=',self.range_x |
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| 57 | # print 'min_y=',self.min_y |
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| 58 | # print 'max_y=',self.max_y |
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| 59 | # print 'range_y',self.range_y |
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[1265] | 60 | |
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[1599] | 61 | self.stage_color = stage_color |
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| 62 | self.elevation_color = elevation_color |
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| 63 | self.friction_color = friction_color |
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| 64 | self.other_color = other_color |
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[1271] | 65 | |
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[1599] | 66 | self.qcolor = {} |
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| 67 | self.scale_z = {} |
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| 68 | self.coloring = {} |
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| 69 | self.updating = {} |
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[1688] | 70 | self.setup = {} |
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[1280] | 71 | |
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[1599] | 72 | self.qcolor['stage'] = self.stage_color |
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| 73 | self.scale_z['stage'] = 1.0 |
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| 74 | self.coloring['stage'] = False |
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| 75 | self.updating['stage'] = True |
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[1688] | 76 | self.setup['stage'] = True |
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[1363] | 77 | |
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[1599] | 78 | self.qcolor['elevation'] = self.elevation_color |
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| 79 | self.scale_z['elevation'] = 1.0 |
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| 80 | self.coloring['elevation'] = False |
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| 81 | self.updating['elevation'] = False |
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[1688] | 82 | self.setup['elevation'] = False |
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[1599] | 83 | |
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[1266] | 84 | #print self.max_x, self.min_x, self.max_y, self.min_y, |
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| 85 | #self.min_bed print self.max_bed, self.range_x, self.range_y, |
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| 86 | #self.range_xy, self.range_bed |
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| 87 | #print 'Calculating triangles' |
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[1265] | 88 | |
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| 89 | self.pos = zeros( (6*len(domain),3), Float) |
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| 90 | self.colour = zeros( (6*len(domain),3), Float) |
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| 91 | self.normals = zeros( (6*len(domain),3), Float) |
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| 92 | |
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[1266] | 93 | #print 'keys',self.domain.quantities.keys() |
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| 94 | #print 'shape of stage',shape(self.stage) |
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[1265] | 95 | |
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[1280] | 96 | self.border_model = curve(frame = self.frame, |
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| 97 | pos=[(0,0),(0,1),(1,1),(1,0),(0,0)]) |
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[1363] | 98 | self.timer=label(pos=(0.75,0.75,0.5),text='Time=%10.5e'%self.domain.time, |
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| 99 | visible=False) |
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[1272] | 100 | |
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[1363] | 101 | |
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[1583] | 102 | scene.autoscale=0 |
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[1276] | 103 | #self.update_all() |
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[1290] | 104 | #scene.uniform=0 |
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[1363] | 105 | self.range_z = 1.0 |
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| 106 | if domain.visualise_range_z == None: |
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| 107 | self.setup_range_z() |
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| 108 | else: |
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| 109 | self.range_z = domain.visualise_range_z |
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[1265] | 110 | |
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[1363] | 111 | self.max_z = self.range_z/2.0 |
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| 112 | self.min_z = -self.range_z/2.0 |
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| 113 | self.range_z = max(self.max_z - self.min_z, 1.0e-10) |
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| 114 | |
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[1462] | 115 | # print self.range_z |
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| 116 | # print self.max_z |
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| 117 | # print self.min_z |
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[1363] | 118 | |
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[1290] | 119 | def setup_range_z(self,qname1='elevation',qname2='stage'): |
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| 120 | |
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| 121 | #print qname1 |
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| 122 | #print qname2 |
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[1363] | 123 | range_z = 1.0e-10 |
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[1290] | 124 | try: |
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| 125 | q1 = self.domain.quantities[qname1].vertex_values |
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| 126 | max_z = max(max(q1)) |
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| 127 | min_z = min(min(q1)) |
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| 128 | print max_z, min_z |
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[1363] | 129 | range_z = max(range_z, max_z - min_z) |
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[1290] | 130 | except: |
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[1471] | 131 | #print 'Visualisation: could not find range of '+qname1 |
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[1290] | 132 | pass |
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| 133 | |
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| 134 | try: |
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| 135 | q2 = self.domain.quantities[qname2].vertex_values |
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| 136 | max_z = max(max(q2)) |
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| 137 | min_z = min(min(q2)) |
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| 138 | print max_z, min_z |
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[1363] | 139 | range_z = max(range_z, max_z - min_z) |
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[1290] | 140 | except: |
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[1471] | 141 | #print 'Visualisation: could not find range of '+qname2 |
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[1290] | 142 | pass |
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| 143 | |
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[1363] | 144 | self.range_z = max(range_z,self.range_z) |
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| 145 | |
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[1599] | 146 | |
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| 147 | def setup_all(self): |
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| 148 | |
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[1639] | 149 | self.scene.select() |
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| 150 | |
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[1688] | 151 | for key in ['elevation','stage']: |
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| 152 | if self.setup[key] | self.updating[key]: |
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| 153 | self.update_quantity(key) |
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[1599] | 154 | |
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[1688] | 155 | |
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| 156 | |
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[1265] | 157 | def update_all(self): |
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| 158 | |
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[1639] | 159 | self.scene.select() |
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| 160 | |
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[1688] | 161 | for key in ['elevation','stage']: |
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| 162 | if self.updating[key]: |
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| 163 | self.update_quantity(key) |
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[1265] | 164 | |
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[1599] | 165 | |
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[1272] | 166 | def update_timer(self): |
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| 167 | |
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[1639] | 168 | self.scene.select() |
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| 169 | |
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[1363] | 170 | if self.domain.visualise_timer == True: |
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| 171 | self.timer.visible = True |
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| 172 | self.timer.text='Time=%10.5e'%self.domain.time |
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[1265] | 173 | |
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[1363] | 174 | |
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[1599] | 175 | def update_quantity(self,qname): |
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[1266] | 176 | |
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[1290] | 177 | #print 'update '+qname+' arrays' |
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[1839] | 178 | try: |
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| 179 | qcolor = self.qcolor[qname] |
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| 180 | scale_z = self.scale_z[qname] |
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| 181 | coloring = self.coloring[qname] |
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| 182 | updating = self.updating[qname] |
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| 183 | except: |
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| 184 | qcolor = None |
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| 185 | scale_z = None |
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| 186 | coloring = False |
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| 187 | updating = True |
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[1290] | 188 | |
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[1599] | 189 | |
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[1290] | 190 | if qcolor is None: |
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[1471] | 191 | qcolor = self.other_color |
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[1387] | 192 | |
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[1290] | 193 | if qname=='elevation': |
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[1471] | 194 | qcolor = self.elevation_color |
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[1290] | 195 | |
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| 196 | if qname=='stage': |
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[1471] | 197 | qcolor = self.stage_color |
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| 198 | |
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[1462] | 199 | if qname=='friction': |
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[1471] | 200 | qcolor = self.friction_color |
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[1290] | 201 | |
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[1387] | 202 | if scale_z is None: |
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[1839] | 203 | scale_z = self.default_scale_z |
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[1290] | 204 | |
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[1599] | 205 | #try: |
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| 206 | if coloring: |
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| 207 | self.update_arrays_color(self.domain.quantities[qname].vertex_values, qcolor, scale_z) |
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| 208 | else: |
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[1387] | 209 | self.update_arrays(self.domain.quantities[qname].vertex_values, qcolor, scale_z) |
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[1290] | 210 | |
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[1599] | 211 | #print 'update bed image' |
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[1688] | 212 | if qname=='elevation': |
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[1697] | 213 | self.pos[:,2] = self.pos[:,2]+1.0e-3 |
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[1688] | 214 | |
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[1697] | 215 | self.vpython_z_models[qname].pos = self.pos |
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[1599] | 216 | self.vpython_z_models[qname].color = self.colour |
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| 217 | self.vpython_z_models[qname].normal = self.normals |
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| 218 | #except: |
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| 219 | # print 'Visualisation: Could not update quantity '+qname |
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| 220 | # pass |
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[1265] | 221 | |
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[1387] | 222 | def update_quantity_color(self,qname,qcolor=None,scale_z=None): |
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[1265] | 223 | |
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[1290] | 224 | #print 'update '+qname+' arrays' |
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[1265] | 225 | |
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[1290] | 226 | if qcolor is None: |
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| 227 | if qname=='elevation': |
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[1471] | 228 | qcolor = self.elevation_color |
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[1265] | 229 | |
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[1290] | 230 | if qname=='stage': |
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[1471] | 231 | qcolor = self.stage_color |
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| 232 | |
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[1462] | 233 | if qname=='friction': |
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[1471] | 234 | qcolor = self.friction_color |
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[1265] | 235 | |
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[1387] | 236 | if scale_z is None: |
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| 237 | scale_z = self.scale_z |
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[1290] | 238 | |
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[1295] | 239 | #try: |
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[1387] | 240 | self.update_arrays_color(self.domain.quantities[qname].vertex_values, qcolor, scale_z) |
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[1290] | 241 | |
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| 242 | #print 'update bed image' |
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[1565] | 243 | self.vpython_z_models[qname].pos = self.pos |
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| 244 | self.vpython_z_models[qname].color = self.colour |
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| 245 | self.vpython_z_models[qname].normal = self.normals |
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[1295] | 246 | #except: |
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| 247 | # print 'Visualisation: Could not update quantity '+qname |
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| 248 | # pass |
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[1290] | 249 | |
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| 250 | |
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[1387] | 251 | def update_arrays(self,quantity,qcolor,scale_z): |
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[1265] | 252 | |
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[1266] | 253 | col = asarray(qcolor) |
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| 254 | |
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| 255 | N = len(self.domain) |
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| 256 | |
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| 257 | min_x = self.min_x |
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| 258 | min_y = self.min_y |
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| 259 | range_xy = self.range_xy |
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[1280] | 260 | range_z = self.range_z |
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[1266] | 261 | |
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| 262 | vertices = self.vertices |
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| 263 | pos = self.pos |
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| 264 | normals = self.normals |
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| 265 | colour = self.colour |
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| 266 | |
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| 267 | try: |
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[1272] | 268 | update_arrays_weave(vertices,quantity,col,pos,normals,colour,N, |
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[1280] | 269 | min_x,min_y,range_xy,range_z,scale_z) |
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[1266] | 270 | except: |
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[1272] | 271 | update_arrays_python(vertices,quantity,col,pos,normals,colour,N, |
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[1280] | 272 | min_x,min_y,range_xy,range_z,scale_z) |
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[1266] | 273 | |
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| 274 | |
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[1510] | 275 | |
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[1387] | 276 | def update_arrays_color(self,quantity,qcolor,scale_z): |
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[1266] | 277 | |
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[1290] | 278 | col = asarray(qcolor) |
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| 279 | |
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| 280 | N = len(self.domain) |
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| 281 | |
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| 282 | min_x = self.min_x |
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| 283 | min_y = self.min_y |
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| 284 | range_xy = self.range_xy |
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| 285 | range_z = self.range_z |
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| 286 | |
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| 287 | vertices = self.vertices |
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| 288 | pos = self.pos |
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| 289 | normals = self.normals |
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| 290 | colour = self.colour |
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| 291 | |
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[1295] | 292 | #try: |
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| 293 | update_arrays_color_python(vertices,quantity,col,pos,normals,colour,N, |
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[1290] | 294 | min_x,min_y,range_xy,range_z,scale_z) |
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[1295] | 295 | #except: |
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| 296 | # update_arrays_color_python(vertices,quantity,col,pos,normals,colour,N, |
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| 297 | # min_x,min_y,range_xy,range_z,scale_z) |
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[1290] | 298 | |
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| 299 | |
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| 300 | #================================================================================== |
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| 301 | |
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[1272] | 302 | def update_arrays_python(vertices,quantity,col,pos,normals,colour,N, |
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[1280] | 303 | min_x,min_y,range_xy,range_z,scale_z): |
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[1266] | 304 | |
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| 305 | from math import sqrt |
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| 306 | normal = zeros( 3, Float) |
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| 307 | v = zeros( (3,3), Float) |
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| 308 | s = 1.0 |
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| 309 | |
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| 310 | for i in range( N ): |
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| 311 | |
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| 312 | for j in range(3): |
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| 313 | v[j,0] = (vertices[i,2*j ]-min_x)/range_xy |
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| 314 | v[j,1] = (vertices[i,2*j+1]-min_y)/range_xy |
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[1280] | 315 | v[j,2] = quantity[i,j]/range_z*scale_z*0.5 |
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[1266] | 316 | |
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[1265] | 317 | v10 = v[1,:]-v[0,:] |
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| 318 | v20 = v[2,:]-v[0,:] |
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| 319 | |
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| 320 | normal[0] = v10[1]*v20[2] - v20[1]*v10[2] |
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| 321 | normal[1] = v10[2]*v20[0] - v20[2]*v10[0] |
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| 322 | normal[2] = v10[0]*v20[1] - v20[0]*v10[1] |
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| 323 | |
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| 324 | norm = sqrt( normal[0]**2 + normal[1]**2 + normal[2]**2) |
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| 325 | |
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| 326 | normal[0] = normal[0]/norm |
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| 327 | normal[1] = normal[1]/norm |
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| 328 | normal[2] = normal[2]/norm |
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| 329 | |
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[1266] | 330 | pos[6*i ,:] = v[0,:] |
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| 331 | pos[6*i+1,:] = v[1,:] |
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| 332 | pos[6*i+2,:] = v[2,:] |
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| 333 | pos[6*i+3,:] = v[0,:] |
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| 334 | pos[6*i+4,:] = v[2,:] |
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| 335 | pos[6*i+5,:] = v[1,:] |
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[1265] | 336 | |
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| 337 | |
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| 338 | |
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[1266] | 339 | colour[6*i ,:] = s*col |
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| 340 | colour[6*i+1,:] = s*col |
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| 341 | colour[6*i+2,:] = s*col |
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| 342 | colour[6*i+3,:] = s*col |
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| 343 | colour[6*i+4,:] = s*col |
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| 344 | colour[6*i+5,:] = s*col |
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[1265] | 345 | |
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[1266] | 346 | s = 15.0/8.0 - s |
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[1265] | 347 | |
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[1266] | 348 | normals[6*i ,:] = normal |
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| 349 | normals[6*i+1,:] = normal |
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| 350 | normals[6*i+2,:] = normal |
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| 351 | normals[6*i+3,:] = -normal |
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| 352 | normals[6*i+4,:] = -normal |
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| 353 | normals[6*i+5,:] = -normal |
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[1265] | 354 | |
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| 355 | |
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| 356 | |
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[1272] | 357 | def update_arrays_weave(vertices,quantity,col,pos,normals,colour, |
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[1280] | 358 | N,min_x,min_y,range_xy,range_z,scale_z): |
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[1265] | 359 | |
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[1266] | 360 | import weave |
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| 361 | from weave import converters |
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[1265] | 362 | |
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[1266] | 363 | from math import sqrt |
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| 364 | normal = zeros( 3, Float) |
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| 365 | v = zeros( (3,3), Float) |
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| 366 | v10 = zeros( 3, Float) |
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| 367 | v20 = zeros( 3, Float) |
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[1265] | 368 | |
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[1266] | 369 | code1 = """ |
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[1510] | 370 | |
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[1266] | 371 | double s = 1.0; |
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[1265] | 372 | |
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[1266] | 373 | for (int i=0; i<N ; i++ ) { |
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| 374 | for (int j=0; j<3 ; j++) { |
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| 375 | v(j,0) = (vertices(i,2*j )-min_x)/range_xy; |
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| 376 | v(j,1) = (vertices(i,2*j+1)-min_y)/range_xy; |
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[1280] | 377 | v(j,2) = quantity(i,j)/range_z*scale_z*0.5; |
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[1266] | 378 | } |
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[1265] | 379 | |
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| 380 | |
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[1266] | 381 | for (int j=0; j<3; j++) { |
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| 382 | v10(j) = v(1,j)-v(0,j); |
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| 383 | v20(j) = v(2,j)-v(0,j); |
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| 384 | } |
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[1265] | 385 | |
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[1266] | 386 | normal(0) = v10(1)*v20(2) - v20(1)*v10(2); |
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| 387 | normal(1) = v10(2)*v20(0) - v20(2)*v10(0); |
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| 388 | normal(2) = v10(0)*v20(1) - v20(0)*v10(1); |
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[1265] | 389 | |
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[1266] | 390 | double norm = sqrt(normal(0)*normal(0) + normal(1)*normal(1) + normal(2)*normal(2)); |
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[1265] | 391 | |
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[1266] | 392 | normal(0) = normal(0)/norm; |
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| 393 | normal(1) = normal(1)/norm; |
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| 394 | normal(2) = normal(2)/norm; |
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[1265] | 395 | |
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[1387] | 396 | |
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[1266] | 397 | for (int j=0; j<3; j++) { |
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| 398 | pos(6*i ,j) = v(0,j); |
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| 399 | pos(6*i+1,j) = v(1,j); |
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| 400 | pos(6*i+2,j) = v(2,j); |
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| 401 | pos(6*i+3,j) = v(0,j); |
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| 402 | pos(6*i+4,j) = v(2,j); |
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| 403 | pos(6*i+5,j) = v(1,j); |
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[1265] | 404 | |
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[1266] | 405 | colour(6*i ,j) = s*col(j); |
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| 406 | colour(6*i+1,j) = s*col(j); |
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| 407 | colour(6*i+2,j) = s*col(j); |
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| 408 | colour(6*i+3,j) = s*col(j); |
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| 409 | colour(6*i+4,j) = s*col(j); |
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| 410 | colour(6*i+5,j) = s*col(j); |
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[1265] | 411 | |
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[1266] | 412 | normals(6*i ,j) = normal(j); |
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| 413 | normals(6*i+1,j) = normal(j); |
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| 414 | normals(6*i+2,j) = normal(j); |
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| 415 | normals(6*i+3,j) = -normal(j); |
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| 416 | normals(6*i+4,j) = -normal(j); |
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| 417 | normals(6*i+5,j) = -normal(j); |
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| 418 | } |
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[1265] | 419 | |
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[1266] | 420 | s = 15.0/8.0 - s; |
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| 421 | } |
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[1278] | 422 | |
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[1266] | 423 | """ |
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| 424 | |
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| 425 | weave.inline(code1, ['vertices','quantity','col','pos','normals','colour','N', |
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[1280] | 426 | 'min_x','min_y','range_xy','range_z','scale_z','v','normal','v10','v20'], |
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[1266] | 427 | type_converters = converters.blitz, compiler='gcc'); |
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| 428 | |
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[1290] | 429 | def update_arrays_color_python(vertices,quantity,col,pos,normals,colour,N, |
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| 430 | min_x,min_y,range_xy,range_z,scale_z): |
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[1266] | 431 | |
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[1290] | 432 | from math import sqrt |
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| 433 | normal = zeros( 3, Float) |
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| 434 | v = zeros( (3,3), Float) |
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| 435 | s = 1.0 |
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| 436 | |
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| 437 | for i in range( N ): |
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| 438 | |
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| 439 | for j in range(3): |
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| 440 | v[j,0] = (vertices[i,2*j ]-min_x)/range_xy |
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| 441 | v[j,1] = (vertices[i,2*j+1]-min_y)/range_xy |
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| 442 | v[j,2] = quantity[i,j]/range_z*scale_z*0.5 |
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| 443 | |
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| 444 | v10 = v[1,:]-v[0,:] |
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| 445 | v20 = v[2,:]-v[0,:] |
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| 446 | |
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| 447 | normal[0] = v10[1]*v20[2] - v20[1]*v10[2] |
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| 448 | normal[1] = v10[2]*v20[0] - v20[2]*v10[0] |
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| 449 | normal[2] = v10[0]*v20[1] - v20[0]*v10[1] |
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| 450 | |
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| 451 | norm = sqrt( normal[0]**2 + normal[1]**2 + normal[2]**2) |
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| 452 | |
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| 453 | normal[0] = normal[0]/norm |
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| 454 | normal[1] = normal[1]/norm |
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| 455 | normal[2] = normal[2]/norm |
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| 456 | |
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| 457 | pos[6*i ,:] = v[0,:] |
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| 458 | pos[6*i+1,:] = v[1,:] |
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| 459 | pos[6*i+2,:] = v[2,:] |
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| 460 | pos[6*i+3,:] = v[0,:] |
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| 461 | pos[6*i+4,:] = v[2,:] |
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| 462 | pos[6*i+5,:] = v[1,:] |
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| 463 | |
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[1295] | 464 | q0 = quantity[i,0]/0.4 |
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| 465 | q1 = quantity[i,1]/0.4 |
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| 466 | q2 = quantity[i,2]/0.4 |
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[1290] | 467 | |
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[1295] | 468 | q0r = min(q0,0.0) |
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| 469 | q1r = min(q1,0.0) |
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| 470 | q2r = min(q2,0.0) |
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| 471 | q0b = max(q0,0.0) |
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| 472 | q1b = max(q1,0.0) |
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| 473 | q2b = max(q2,0.0) |
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[1290] | 474 | |
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[1295] | 475 | |
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[2334] | 476 | # colour[6*i ,:] = s*array([0.3 - q0r, 0.3 - q0, 0.3 + q0b]) |
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| 477 | # colour[6*i+1,:] = s*array([0.3 - q1r, 0.3 - q1, 0.3 + q1b]) |
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| 478 | # colour[6*i+2,:] = s*array([0.3 - q2r, 0.3 - q2, 0.3 + q2b]) |
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| 479 | # colour[6*i+3,:] = s*array([0.3 - q0r, 0.3 - q0, 0.3 + q0b]) |
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| 480 | # colour[6*i+4,:] = s*array([0.3 - q2r, 0.3 - q2, 0.3 + q2b]) |
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| 481 | # colour[6*i+5,:] = s*array([0.3 - q1r, 0.3 - q1, 0.3 + q1b]) |
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[1295] | 482 | |
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[2334] | 483 | s = 0.1 |
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| 484 | colour[6*i ,:] = s*array([0.3 - q0r, 0.3, 0.3 + q0b]) |
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| 485 | colour[6*i+1,:] = s*array([0.3 - q1r, 0.3, 0.3 + q1b]) |
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| 486 | colour[6*i+2,:] = s*array([0.3 - q2r, 0.3, 0.3 + q2b]) |
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| 487 | colour[6*i+3,:] = s*array([0.3 - q0r, 0.3, 0.3 + q0b]) |
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| 488 | colour[6*i+4,:] = s*array([0.3 - q2r, 0.3, 0.3 + q2b]) |
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| 489 | colour[6*i+5,:] = s*array([0.3 - q1r, 0.3, 0.3 + q1b]) |
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[2143] | 490 | |
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| 491 | |
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[1290] | 492 | s = 15.0/8.0 - s |
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| 493 | |
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| 494 | normals[6*i ,:] = normal |
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| 495 | normals[6*i+1,:] = normal |
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| 496 | normals[6*i+2,:] = normal |
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| 497 | normals[6*i+3,:] = -normal |
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| 498 | normals[6*i+4,:] = -normal |
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| 499 | normals[6*i+5,:] = -normal |
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| 500 | |
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| 501 | |
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| 502 | |
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| 503 | def update_arrays_color_weave(vertices,quantity,col,pos,normals,colour, |
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| 504 | N,min_x,min_y,range_xy,range_z,scale_z): |
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| 505 | |
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| 506 | import weave |
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| 507 | from weave import converters |
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| 508 | |
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| 509 | from math import sqrt |
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| 510 | normal = zeros( 3, Float) |
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| 511 | v = zeros( (3,3), Float) |
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| 512 | v10 = zeros( 3, Float) |
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| 513 | v20 = zeros( 3, Float) |
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| 514 | |
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| 515 | code1 = """ |
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| 516 | double s = 1.0; |
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| 517 | |
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| 518 | for (int i=0; i<N ; i++ ) { |
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| 519 | for (int j=0; j<3 ; j++) { |
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| 520 | v(j,0) = (vertices(i,2*j )-min_x)/range_xy; |
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| 521 | v(j,1) = (vertices(i,2*j+1)-min_y)/range_xy; |
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| 522 | v(j,2) = quantity(i,j)/range_z*scale_z*0.5; |
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| 523 | } |
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| 524 | |
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| 525 | |
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| 526 | for (int j=0; j<3; j++) { |
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| 527 | v10(j) = v(1,j)-v(0,j); |
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| 528 | v20(j) = v(2,j)-v(0,j); |
---|
| 529 | } |
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| 530 | |
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| 531 | normal(0) = v10(1)*v20(2) - v20(1)*v10(2); |
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| 532 | normal(1) = v10(2)*v20(0) - v20(2)*v10(0); |
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| 533 | normal(2) = v10(0)*v20(1) - v20(0)*v10(1); |
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| 534 | |
---|
| 535 | double norm = sqrt(normal(0)*normal(0) + normal(1)*normal(1) + normal(2)*normal(2)); |
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| 536 | |
---|
| 537 | normal(0) = normal(0)/norm; |
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| 538 | normal(1) = normal(1)/norm; |
---|
| 539 | normal(2) = normal(2)/norm; |
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| 540 | |
---|
| 541 | |
---|
[1295] | 542 | |
---|
[1290] | 543 | for (int j=0; j<3; j++) { |
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| 544 | pos(6*i ,j) = v(0,j); |
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| 545 | pos(6*i+1,j) = v(1,j); |
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| 546 | pos(6*i+2,j) = v(2,j); |
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| 547 | pos(6*i+3,j) = v(0,j); |
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| 548 | pos(6*i+4,j) = v(2,j); |
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| 549 | pos(6*i+5,j) = v(1,j); |
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| 550 | |
---|
[1295] | 551 | normals(6*i ,j) = normal(j); |
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| 552 | normals(6*i+1,j) = normal(j); |
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| 553 | normals(6*i+2,j) = normal(j); |
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| 554 | normals(6*i+3,j) = -normal(j); |
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| 555 | normals(6*i+4,j) = -normal(j); |
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| 556 | normals(6*i+5,j) = -normal(j); |
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| 557 | } |
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[1290] | 558 | |
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[1295] | 559 | s = 0.2+fabs((v(0,2)+v(1,2)+v(2,2))/3.0); |
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| 560 | for (int j=0; j<3; j++) { |
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[1290] | 561 | colour(6*i ,j) = s*col(j); |
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| 562 | colour(6*i+1,j) = s*col(j); |
---|
| 563 | colour(6*i+2,j) = s*col(j); |
---|
| 564 | colour(6*i+3,j) = s*col(j); |
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| 565 | colour(6*i+4,j) = s*col(j); |
---|
| 566 | colour(6*i+5,j) = s*col(j); |
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| 567 | } |
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| 568 | s = 15.0/8.0 - s; |
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| 569 | } |
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| 570 | |
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| 571 | """ |
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| 572 | |
---|
| 573 | weave.inline(code1, ['vertices','quantity','col','pos','normals','colour','N', |
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| 574 | 'min_x','min_y','range_xy','range_z','scale_z','v','normal','v10','v20'], |
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| 575 | type_converters = converters.blitz, compiler='gcc'); |
---|
| 576 | |
---|
[1266] | 577 | |
---|
[1407] | 578 | def setup_scene(): |
---|
[1265] | 579 | |
---|
[1407] | 580 | #scene.width = 1000 |
---|
| 581 | #scene.height = 800 |
---|
[1265] | 582 | |
---|
[1407] | 583 | #Original |
---|
| 584 | scene.center = (0.5,0.5,0.0) |
---|
| 585 | scene.forward = vector(-0.0, 0.5, -0.8) |
---|
[1265] | 586 | |
---|
[1407] | 587 | #Temporary (for bedslope) |
---|
| 588 | #scene.forward = vector(0.0006, 0.7, -0.03) |
---|
[1265] | 589 | |
---|
| 590 | |
---|
[1407] | 591 | #Temporary for hackett - begin |
---|
| 592 | #scene.autoscale = 0 |
---|
| 593 | #scene.scale = (0.002, 0.002, 0.01) #Scale z so that countours stand out more |
---|
| 594 | #scene.center = (300.0,500.0,-10) |
---|
| 595 | #Temporary for hackett - end |
---|
[1265] | 596 | |
---|
| 597 | |
---|
[1407] | 598 | scene.ambient = 0.4 |
---|
| 599 | #scene.lights = [(0.6, 0.3, 0.2), (0.1, -0.5, 0.4), (-0.1, 0.1, -0.4), |
---|
| 600 | # (-0.2, 0.2, 0.1)] |
---|
[1266] | 601 | |
---|
[1407] | 602 | scene.lights = [(0.6, 0.3, 0.2), (0.1, -0.5, 0.4)] |
---|
[1266] | 603 | |
---|
[1265] | 604 | |
---|
[1407] | 605 | |
---|
| 606 | def create_surface(domain,scale_z=1.0): |
---|
| 607 | |
---|
[1471] | 608 | domain.initialise_visualiser(scale_z) |
---|
[1265] | 609 | |
---|
[1471] | 610 | domain.visualiser.update_quantity('elevation') |
---|
| 611 | domain.visualiser.update_quantity('stage') |
---|
| 612 | domain.visualiser.update_timer() |
---|
[1276] | 613 | |
---|
[1265] | 614 | def update(domain): |
---|
| 615 | |
---|
[1295] | 616 | if domain.visualise_color_stage: |
---|
[1471] | 617 | domain.visualiser.update_quantity_color('stage') |
---|
[1295] | 618 | else: |
---|
[1471] | 619 | domain.visualiser.update_quantity('stage') |
---|
[1295] | 620 | |
---|
[1471] | 621 | domain.visualiser.update_timer() |
---|
[1639] | 622 | |
---|
| 623 | |
---|
| 624 | |
---|
| 625 | if __name__ == '__main__': |
---|
| 626 | |
---|
| 627 | from advection import Domain as A_Domain |
---|
| 628 | from shallow_water import Domain as SW_Domain |
---|
[1688] | 629 | from shallow_water import Constant_height, Constant_stage |
---|
[1639] | 630 | from mesh_factory import rectangular |
---|
| 631 | |
---|
[1688] | 632 | points, vertices, boundary = rectangular(60, 60, len1=200, len2=200) |
---|
[1639] | 633 | a_domain = A_Domain(points, vertices, boundary) |
---|
[1688] | 634 | print 'No of Elements' , a_domain.number_of_elements |
---|
| 635 | #sw_domain = SW_Domain(points, vertices, boundary) |
---|
| 636 | #sw_domain.set_quantity('elevation', Constant_stage(0.0)) |
---|
| 637 | #sw_domain.set_quantity('stage', Constant_stage(0.0)) |
---|
[1639] | 638 | |
---|
| 639 | a_domain.initialise_visualiser() |
---|
[1688] | 640 | a_domain.visualiser.setup_all() |
---|
[1639] | 641 | |
---|
| 642 | |
---|
[1688] | 643 | #sw_domain.initialise_visualiser() |
---|
| 644 | #sw_domain.visualiser.setup['elevation']=True |
---|
| 645 | #sw_domain.visualiser.setup_all() |
---|
[1639] | 646 | |
---|
[1688] | 647 | time = 0.0 |
---|
| 648 | while (True): |
---|
| 649 | time = time+0.001 |
---|
| 650 | #print 'Time = ',time |
---|
| 651 | #sw_domain.set_quantity('stage', time) |
---|
| 652 | a_domain.set_quantity('stage',time) |
---|
| 653 | |
---|
| 654 | #sw_domain.visualiser.update_quantity('stage') |
---|
| 655 | a_domain.visualiser.update_quantity('stage') |
---|
| 656 | |
---|
| 657 | if time>1.0 : |
---|
| 658 | break |
---|
| 659 | |
---|
[1639] | 660 | #a_v = Visualiser(domain=a_domain, title='advection') |
---|
| 661 | #a_v.update_all() |
---|
| 662 | |
---|
| 663 | |
---|
| 664 | #sw_v = Visualiser(domain=sw_domain, title='shallow water') |
---|
| 665 | #sw_v.update_all() |
---|