Changeset 108
- Timestamp:
- Jun 14, 2005, 3:04:15 PM (19 years ago)
- Location:
- Swollen/doc
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
Swollen/doc/contract2_hours.txt
r104 r108 2 2 2nd Contract Hours 3 3 ------------------ 4 5 6 14 June, Tuesday (4 hours) 7 - jumbled vertex problem on "fairy" dataset fixed 8 - bedslope texture path prepended with unneeded "/" bug fixed 9 - y>x aspect ratio geometry offset bug fixed 10 11 4 12 5 13 total = 163 hours (4.3 weeks) -
Swollen/doc/contract2_priorities.txt
r98 r108 34 34 - Optional height-dependent semi-transparent water surface [0] 35 35 - Ability to handle scenes with a resolution of 500,000+ triangles [3] 36 37 38 UNDER DEVELOPMENT:39 40 36 - Interactive positioning of light(s) [0] 41 37 - Culling of triangles ('c' key to cycle through culling states) [5] (Still there 20/1/5?) … … 47 43 or perhaps tie in with the geotiff item by having such a default behaviour. [5] 48 44 - fix popping on shallow triangles [5] 45 - add back steep culling ability [4] 46 47 48 UNDER DEVELOPMENT: 49 49 50 - Optional colour coding of water surface based on arbitrary fields 50 51 (e.g. stage, speed, momentum, ..) [4] 51 52 - Output coordinates defining camera position [?] 52 - add back steep culling ability [4] 53 53 54 54 55 … … 56 57 BUG LIST 57 58 58 - culling59 59 - --help not working, -h giving an "abort trap" 60 60 - steepcull dataset reveals steep angle cull problem … … 68 68 BUGS FIXED: 69 69 70 - culling 70 71 - toggle wireframe not working on Mac 71 72 - can no longer make model disappear by pushing back through sky [2004-12-15]
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