Changeset 16 for Swollen/doc


Ignore:
Timestamp:
Nov 4, 2004, 6:16:44 PM (20 years ago)
Author:
darran
Message:
  • admin
File:
1 edited

Legend:

Unmodified
Added
Removed
  • Swollen/doc/contract2_priorities.txt

    r15 r16  
    77ACCEPTED:
    88
     9- Wireframe toggle for water surface only, 'w' key [4]
     10- Reference horizon (possibly sky) as visual aid to orient scene [5]
     11- Use per-vertex normals for reflection of light [4]
     12- Correct scaling and origin for datasets not centered at (0,0)? [3]
     13- Texture mapped topography [4]
     14- Culling of triangles [5]         
     15
     16
     17ACCEPTED IN PRINCIPLE (STILL NEED TO BE VERIFIED):
     18
     19- Compilation under Mac [1]
     20- Ability to automatically produce distro (win32) [4]
     21- Ability to compile from arbitrary location (e.g. using environment variables) [4]
     22- Texture mapped water surface [2] (Not the same as the reflection?)
     23
    924
    1025COMPLETED:
    1126
    12 - Wireframe toggle for water surface only, 'w' key [4]
    13 - Ability to compile from arbitrary location (e.g. using environment variables) [4]
    14 - Correct scaling and origin for datasets not centered at (0,0)? [3]
    15 - Reference horizon (possibly sky) as visual aid to orient scene [5]
    16 - Compilation under Mac [1]
    17 - Culling of triangles [5]
    18 - Use per-vertex normals for reflection of light [4]
    19 - Ability to automatically produce distro (win32) [4]
    20 - Texture mapped water surface [2]
    21 - Texture mapped topography [4]
     27
     28
    2229
    2330
    2431UNDER DEVELOPMENT:
    2532
    26 - Output coordinates defining camera position [5]
    27 - Interactive positioning of light(s) [4]
    28 - use of geotiff in sww file [?]
    29 - Optional height-dependent colour coding of water surface [4]
     33- use of geotiff in sww file [5]
     34- Optional colour coding of water surface based on arbitrary fields
     35  (e.g. stage, speed, ..) [4]
     36- Output coordinates defining camera position [?]
     37- Interactive positioning of light(s) [?]
     38
    3039
    3140
     
    5160APPEARANCE:
    5261
    53 - Scene augmentation with OSG models [3]       
     62- Scene augmentation with OSG models [2]       
    5463- Optional contour lines of water surface [1]
    5564- z-scaling to emphasize vertical details [1]
     
    5968FUNCTIONALITY:
    6069
    61 - Input camera position to give desired view [3]
    6270- Ability to read from file as it is being produced (like tail -f) [3]
    63 - Ability to output frames in a common image format for making standalone animation [2]
    64 - Optional colour coding for momentum [1]       
     71- Ability to output frames in a common image format for making standalone animation [3]
     72- Input camera position to give desired view [2]
     73- Return to home view [2]
     74- Movement restricted to within bounding sphere [1]
     75- Command line parameters for culling, speed [1]
     76- Optional colour coding for momentum [0] (Superseded) 
    6577- Ability to show earthquakes [0]
    6678- Concept of 'buildings' and shaking them [0]
    67 - Movement restricted to within bounding sphere [?]
    68 - Command line parameters for culling, speed [?]
    69 - Return to home view [?]
     79
    7080
    7181
    7282OPTIMIZATION:
    7383
    74 - Separate thread for loading a ring buffer of stage data [3]
    7584- Scene optimization via geometry and texture level-of-detail (LOD) [3]
    7685- Ability to handle scenes with a resolution of 500,000+ triangles [3]
     86- Separate thread for loading a ring buffer of stage data [1]
    7787
    7888
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