Changeset 7313
- Timestamp:
- Jul 20, 2009, 4:29:29 PM (15 years ago)
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anuga_core/documentation/user_manual/anuga_user_manual.tex
r7312 r7313 629 629 The output is a NetCDF file with the extension \code{.sww}. It 630 630 contains stage and momentum information and can be used with the 631 \anuga viewer \code{an imate} to generate a visual631 \anuga viewer \code{anuga\_viewer} to generate a visual 632 632 display (see Section \ref{sec:animate}). See Section \ref{sec:file formats} 633 633 (page \pageref{sec:file formats}) for more on NetCDF and other file … … 3941 3941 3942 3942 3943 3943 3944 \pagebreak 3944 \section{ \anuga viewer -- animate}3945 \section{anuga\_viewer} 3945 3946 \label{sec:animate} 3946 3947 3947 3948 The output generated by \anuga may be viewed by 3948 means of the visualisation tool \code{an imate}, which takes an3949 means of the visualisation tool \code{anuga\_viewer}, which takes an 3949 3950 SWW file generated by \anuga and creates a visual representation 3950 3951 of the data. Examples may be seen in Figures \ref{fig:runupstart} 3951 3952 and \ref{fig:runup2}. To view an SWW file with 3952 \code{animate} in the Windows environment, you can simply drag the 3953 icon representing the file over an icon on the desktop for the 3954 \code{animate} executable file (or a shortcut to it), or set up a 3955 file association to make files with the extension \code{.sww} open 3956 with \code{animate}. Alternatively, you can operate \code{animate} 3957 from the command line. 3958 3959 Upon starting the viewer, you will see an interactive moving-picture 3960 display. You can use the keyboard and mouse to slow down, speed up or 3961 stop the display, change the viewing position or carry out a number 3962 of other simple operations. Help is also displayed when you press 3963 the \code{h} key. 3964 3965 The main keys operating the interactive screen are: 3966 \begin{center} 3967 \begin{tabular}{|ll|} \hline 3968 \code{h} & toggle on-screen help display \\ 3969 \code{w} & toggle wireframe \\ 3970 space bar & start/stop\\ 3971 up/down arrows & increase/decrease speed\\ 3972 left/right arrows & direction in time \emph{(when running)}\\ 3973 & step through simulation \emph{(when stopped)}\\ 3974 left mouse button & rotate\\ 3975 middle mouse button & pan\\ 3976 right mouse button & zoom\\ \hline 3977 \end{tabular} 3978 \end{center} 3979 3980 % \vfill 3981 3982 The following describes how to operate \code{animate} from the command line: 3983 3984 Usage: \code{animate [options] swwfile \ldots}\\ \nopagebreak 3985 where: \\ \nopagebreak 3986 \begin{tabular}{ll} 3987 \code{--display <type>} & \code{MONITOR | POWERWALL | REALITY\_CENTER |}\\ 3988 & \code{HEAD\_MOUNTED\_DISPLAY}\\ 3989 \code{--rgba} & Request a RGBA colour buffer visual\\ 3990 \code{--stencil} & Request a stencil buffer visual\\ 3991 \code{--stereo} & Use default stereo mode which is \code{ANAGLYPHIC} if not \\ 3992 & overridden by environmental variable\\ 3993 \code{--stereo <mode>} & \code{ANAGLYPHIC | QUAD\_BUFFER | HORIZONTAL\_SPLIT |}\\ 3994 & \code{VERTICAL\_SPLIT | LEFT\_EYE | RIGHT\_EYE |}\\ 3995 & \code{ON | OFF} \\ 3996 \code{-alphamax <float 0-1>} & Maximum transparency clamp value\\ 3997 \code{-alphamin <float 0-1>} & Transparency value at \code{hmin}\\ 3998 \code{-cullangle <float angle 0-90>} & Cull triangles steeper than this value\\ 3999 \code{-help} & Display this information\\ 4000 \code{-hmax <float>} & Height above which transparency is set to 4001 \code{alphamax}\\ 4002 \code{-hmin <float>} & Height below which transparency is set to 4003 zero\\ 4004 \code{-lightpos <float>,<float>,<float>} & $x,y,z$ of bedslope directional light ($z$ is 4005 up, default is overhead)\\ 4006 \code{-loop} & Repeated (looped) playback of \code{.swm} files\\ 4007 \code{-movie <dirname>} & Save numbered images to named directory and 4008 quit\\ 4009 \code{-nosky} & Omit background sky\\ 4010 \code{-scale <float>} & Vertical scale factor\\ 4011 \code{-texture <file>} & Image to use for bedslope topography\\ 4012 \code{-tps <rate>} & Timesteps per second\\ 4013 \code{-version} & Revision number and creation (not compile) 4014 date\\ 4015 \end{tabular} 3953 \code{anuga\_viewer} in the Windows environment you have to run it in a command line as in 3954 \begin{verbatim} 3955 anuga_viewer <swwfile> 3956 \end{verbatim} 3957 3958 or if a georeferenced tif file (or jpg cut to the same shape as the domain) is needed 3959 3960 \begin{verbatim} 3961 anuga_viewer <swwfile> <tif file> 3962 \end{verbatim} 3963 3964 %, you can simply drag the 3965 %icon representing the file over an icon on the desktop for the 3966 %\code{anuga\_viewer} executable file (or a shortcut to it), or set up a 3967 %file association to make files with the extension \code{.sww} open 3968 %with \code{animate}. Alternatively, you can operate \code{animate} 3969 %from the command line. 3970 3971 3972 3973 3974 %% \pagebreak 3975 %% \section{\anuga viewer -- animate} 3976 %% \label{sec:animate} 3977 3978 %% The output generated by \anuga may be viewed by 3979 %% means of the visualisation tool \code{animate}, which takes an 3980 %% SWW file generated by \anuga and creates a visual representation 3981 %% of the data. Examples may be seen in Figures \ref{fig:runupstart} 3982 %% and \ref{fig:runup2}. To view an SWW file with 3983 %% \code{animate} in the Windows environment, you can simply drag the 3984 %% icon representing the file over an icon on the desktop for the 3985 %% \code{animate} executable file (or a shortcut to it), or set up a 3986 %% file association to make files with the extension \code{.sww} open 3987 %% with \code{animate}. Alternatively, you can operate \code{animate} 3988 %% from the command line. 3989 3990 %% Upon starting the viewer, you will see an interactive moving-picture 3991 %% display. You can use the keyboard and mouse to slow down, speed up or 3992 %% stop the display, change the viewing position or carry out a number 3993 %% of other simple operations. Help is also displayed when you press 3994 %% the \code{h} key. 3995 3996 %% The main keys operating the interactive screen are: 3997 %% \begin{center} 3998 %% \begin{tabular}{|ll|} \hline 3999 %% \code{h} & toggle on-screen help display \\ 4000 %% \code{w} & toggle wireframe \\ 4001 %% space bar & start/stop\\ 4002 %% up/down arrows & increase/decrease speed\\ 4003 %% left/right arrows & direction in time \emph{(when running)}\\ 4004 %% & step through simulation \emph{(when stopped)}\\ 4005 %% left mouse button & rotate\\ 4006 %% middle mouse button & pan\\ 4007 %% right mouse button & zoom\\ \hline 4008 %% \end{tabular} 4009 %% \end{center} 4010 4011 %% % \vfill 4012 4013 %% The following describes how to operate \code{animate} from the command line: 4014 4015 %% Usage: \code{animate [options] swwfile \ldots}\\ \nopagebreak 4016 %% where: \\ \nopagebreak 4017 %% \begin{tabular}{ll} 4018 %% \code{--display <type>} & \code{MONITOR | POWERWALL | REALITY\_CENTER |}\\ 4019 %% & \code{HEAD\_MOUNTED\_DISPLAY}\\ 4020 %% \code{--rgba} & Request a RGBA colour buffer visual\\ 4021 %% \code{--stencil} & Request a stencil buffer visual\\ 4022 %% \code{--stereo} & Use default stereo mode which is \code{ANAGLYPHIC} if not \\ 4023 %% & overridden by environmental variable\\ 4024 %% \code{--stereo <mode>} & \code{ANAGLYPHIC | QUAD\_BUFFER | HORIZONTAL\_SPLIT |}\\ 4025 %% & \code{VERTICAL\_SPLIT | LEFT\_EYE | RIGHT\_EYE |}\\ 4026 %% & \code{ON | OFF} \\ 4027 %% \code{-alphamax <float 0-1>} & Maximum transparency clamp value\\ 4028 %% \code{-alphamin <float 0-1>} & Transparency value at \code{hmin}\\ 4029 %% \code{-cullangle <float angle 0-90>} & Cull triangles steeper than this value\\ 4030 %% \code{-help} & Display this information\\ 4031 %% \code{-hmax <float>} & Height above which transparency is set to 4032 %% \code{alphamax}\\ 4033 %% \code{-hmin <float>} & Height below which transparency is set to 4034 %% zero\\ 4035 %% \code{-lightpos <float>,<float>,<float>} & $x,y,z$ of bedslope directional light ($z$ is 4036 %% up, default is overhead)\\ 4037 %% \code{-loop} & Repeated (looped) playback of \code{.swm} files\\ 4038 %% \code{-movie <dirname>} & Save numbered images to named directory and 4039 %% quit\\ 4040 %% \code{-nosky} & Omit background sky\\ 4041 %% \code{-scale <float>} & Vertical scale factor\\ 4042 %% \code{-texture <file>} & Image to use for bedslope topography\\ 4043 %% \code{-tps <rate>} & Timesteps per second\\ 4044 %% \code{-version} & Revision number and creation (not compile) 4045 %% date\\ 4046 %% \end{tabular} 4016 4047 4017 4048
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